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Fallout 2

aka: FO2, Fallout 2: A Post Nuclear Role Playing Game
Moby ID: 239

Windows version

Mad Maxx beyond beyond Thunderdome.

The Good
This game is a brilliant sequel to the original Fallout, which I might add, revitalized the RPG gaming industry. Fantastically detailed with excellent mechanics and an engrossing and complex plot, Fallout 2 is a wonderful game that just keeps getting better as you play it. Unlike many RPG's out there it is possible in Fallout 2 to be either Good or Evil as the game has plot paths to allow either type of character to succeed. This gives the game an extra level of complexity that most other games lack, because there are often 2-3 (sometimes even 4-5) ways of accomplishing any plot goal, versus the typical RPG solution of "you will do things the way we think is correct or you will die." The game world is really well developed and plunges you into a post-apocalyptic nightmare world of mutants, gangsters, slavers and outlaws, where anything goes. And the ending... let's just say it is one of the more satisfying endings I've encountered in a computer RPG.

The Bad
Although it is petty considering the overall scope and level of internal development in this game, some of the subplots and some of the gameworld history, esp. later in the game were not as well developed as other, earlier plots. Basically some of the plot aspects in the last quarter of the game failed to go anywhere or add much to the game.

The Bottom Line
A post-apocalyptic amorality tale brilliantly executed with a touch of ironic wit and an opportunity to kill many many things!

by Joseph Bell (31) on June 23, 2000

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