WingNuts 2: Raina's Revenge
Description
A classic birds-eye view arcade shooter where the player controls a selection of airplanes from WW2 propeller planes with machine-guns to futuristic jets with energy weapons, bombs and missiles. The goal is to blow up pretty much everything (planes, tanks, ground structures, blimps and the occasional boss) while chasing the evil Baron von Schtopwatch through time-warps across a storyline laid out in short comic-style cutscenes.
Features OpenGL graphics and 3D particle effects, sprites, a modern UI and a rocking soundtrack.
Groups +
Screenshots
Credits (Macintosh version)
27 People (18 developers, 9 thanks) · View all
Executive Producers | |
Project Lead | |
Lead Coder | |
Additional Code | |
Lead Artist | |
Artwork | |
Game Design | |
Sound Design | |
Windows Code | |
Voice Talent | |
Voice No-Talent | |
Music | |
[ full credits ] |
Reviews
Critics
Average score: 90% (based on 4 ratings)
Players
Average score: 1.9 out of 5 (based on 2 ratings with 0 reviews)
Be the first to review this game!
Trivia
WingNuts 2: Raina's Revenge was the runner-up for the Apple Design Award for Best Mac OS X Game in 2006.
Analytics
Upgrade to MobyPro to view research rankings!
Related Sites +
-
Freeverse: Raina's Revenge
The developer's product page for WingNuts 2, which offers additional details, a demo, and ordering information.
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by sdfjkl.
Additional contributors: Zeppin.
Game added September 24, 2006. Last modified February 13, 2023.