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Call of Duty 4: Modern Warfare

aka: COD4, Call of Duty: Modern Warfare - Reflex Edition, Call of Duty: Modern Warfare - Édition Réflexes
Moby ID: 31074

Windows version

Different context, but the same war experience

The Good
When I played Call of Duty for the first time, I felt like I was in the Second World War. Call of Duty 2 was more of the same. Infinity Ward made a good game, but they need several changes. Taking apart Call of Duty 3, the next Call of Duty was this one, Call of Duty 4: Modern Warfare, and it was the next step for Infinity Ward. They managed to develop a new game in a different context, the modern war, instead of the Second World War.

When the game was released many people was averse to that change. Purist players wanted more Second World War experience, but the Call of Duty series needed an evolution, and that's what Infinity Ward tried.

Call of Duty 4: Modern Warfare has better graphics than any other Call of Duty made before. The game has many different weapons and many different missions (including a hard final mission as a bonus once you've finished the game). All the previous features from other Call of Duty games like different difficulty levels are here too. To complete the game in the hardest level is something epic.

All the things that you could say about the previous games of the series are here, so, there are not bad things at all about the game itself, the problem is that what you're going to play was played before. You have different cutscenes and special parts during the game that looks good, and I really love the ending part that really works as a climax, but the rest of the game is not good enough to be considered a complete new and unique game.

When you die, you can still read once of those sentences to think about the war. I really love them from the first Call of Duty.

The Bad
Call of Duty 4: Modern Warfare is the same game as the others, with no important new features. It's just the same game in a different time and context, but I feel like I've been playing the same game since the first Call of Duty was released. They tried to make something new, but the didn't change the concept of the game, just the stage and nothing more.

I noticed some gameplay problems while I played the game. It's really difficult to avoid dogs, you have to be really fast and that's hard. Another big problem, your team members are sometimes your worst enemy, specially when you have to run for your life because some enemy threw a grenade or when you're under fire. You'll come up against them many times and you can't continue running because they're blocking your exit with their own bodies.

The game's as linear as always, you can only take some information from the enemy by finding some computers all over the game, but they're just bonus items. Sometimes it's like playing a shooter on the rail, going from point A to point B killing all the soldiers.

I really enjoyed the beginning and the end of the game, but in the middle the story is not attractive. The story is sometimes vague and it's like a brainwash for the player, you should enjoy this game as a fictional one, and not trying to understand what's happening in the world using this game as a reference.

The Bottom Line
A new Call of Duty in different context, with a different enemy and different weapons but still with the same structure as the previous games of the series. It could have been one of the best FPS in a long time, but the feeling is that it's the same game when you've played some hours. Anyway, it's one of the best games, a realistic war experience that should be played if you love that kind of games.

by NeoJ (398) on February 19, 2010

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