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Witchaven

aka: Witchaven: Dare to Enter...
Moby ID: 3318

DOS version

Early but excellent medieval action.

The Good
This game presented 1st person medieval excitement. The levels were large (for the time), and the engine was quite advanced. The obvious detail in the warring goblin and ogre factions and the variety of monsters, weapons, potions, magic and power-ups made it the best twitch & kill fantasy game of the time. The variety in environments, including rooms that actually serve purposes (torture rooms, libraries, gardens, etc.) make it that much more realistic.

The Bad
The controls were relatively sloppy compared to other games coming out at the time. The game as a whole wasn't always stable, and some of traps were downright too difficult in the darker areas. The lack of an ending cutscene really killed any sense of closure to me.

The Bottom Line
Ultima Underworld with better graphics, absolutely no role-playing, and nonstop slaughter and adventure in a dark and twisted fantasy world, involving "vast" (for the time) outdoor environments and indoor dungeons as well. Definitely a shining example of a great game, but could have been something that could have been so much more with a few added story elements and some tighter controls.

by Jason Musgrave (72) on April 7, 2003

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