Diablo

aka: Diablo (Game of the Year)
Moby ID: 339

Windows version

A rich and satisfying stew

The Good
Just about everything.

The Bad
The only thing I came across that I didn't like was that character names are too short - I couldn't be as expressive as I would have liked.

The Bottom Line
A favorite recipe, executed almost to perfection.

Having read most of the other reviews, I have to say I agree with almost everything they have to say, both good and bad. It's both addictive and repetitive. So? As long as one gets pleasure from repeating the same basic actions, what's the problem? When you no longer get pleasure, then you stop.

The basic game concept certainly isn't original. The town on top, dungeon below arrangement isn't original. Getting quests from those you come across isn't original. Even the online component isn't original - the 'Avatar' and 'Moria' graphical dungeon games on the old Control Data PLATO system drew dozens of people from across the country every night in the early 80's (Robert Woodhead and Andrew Greenberg saw them while in college and created a single-player microcomputer version called 'Wizardry').

But again, so what? The proper question isn't 'Is it original?' - after all, original concepts aren't all that common - but 'Is it enjoyable?'. And in this case the answer is 'YES!'

by anton treuenfels (34) on August 15, 2002

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