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Sid Meier's Alpha Centauri

aka: Alpha Centauri, SMAC
Moby ID: 4

Windows version

Not very innovative-but still worth playing

The Good
It is a game in Civilization-style. The diplomacy is better than in most other games, especially the council is a great idea. The automatic governeurs help a lot in the later game.

The Bad
Well... everything I expected it to have. The changes since Civilization are not big enough. Most of the "new" features are already known from other games (e.g. the unit designer from Master of Orion). Why aren't there treaties between more than two factions? Many alliances do not work because they are in contrast to another treaty. There could have been done more with the council. The AI's behaviour towards the player because of different or similar ideologies are only hinted at.

The Bottom Line
It seems like Sid Meier's and Brian Reynolds' creative days are over. Their last innovative game was Civilization. Since then they only repeat themselves. Alpha Centauri is the latest evidence for that. Sure, it is a great game, playing it is fun, but I am not as enthusiastic about it as I was about Pirates or Civilization.

by Mr Creosote (366) on December 25, 1999

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