Red Faction

Moby ID: 4194

PlayStation 2 version

The fastest game on PS2.

The Good
I dunno why there is so much tense in the air whenever talking about this game, and why I got the impression that many people don't like this game, but I've only one word for them - crazy! Lol! From the moment I saw this game on PC, couple of years ago, I knew I must get this game. Of course, at the time, I had not idea I'll get a PS2 version since I had no PS2 console nor was in my slightest idea of getting one, but man, does this game looks great on PS2, I had no idea something like this is possible.

First of all, the controls are great, and once you get use to them you can quite alright play throughout the game... with autoaiming cursor, that is, 'cos c'mon, let's get real, this ain't no mouse+keyboard combination we all got used to when it comes to FPS games. I guess I gained some experience on PSX game MOHU which I don't recall having autoaiming feature. Still, graphically Red Faction looks brilliant, I couldn't tell the difference between this one and the PC version from what I remembered it.

Okay, the big breakout about this game was the fact you can destroy the terrain, thus making the whole in the wall deep enough to be a hideout or to bypass some heavy metal doors that won't open, but that wasn't what got me hooked. Sure, it's a great feature, and I salute them for making that, but what got me was the graphics. Now now, don't start joking with me saying this game doesn't have any special graphics. I didn't mean any extraordinary quality, but the textures they chose are rather perfectly balanced and create a real atmosphere and great feeling to game.

On other side, there was a promissing and intriguing story behind all the concept. You're playing Parker, one of the miners on Mars, who are just as mistreated as the rest of the miners. You soon learned that word 'miner' is no more than meaning 'looser', being exploited to the max and not caring wether you live or die. And for some obscure reason, there seemed to be 30 guards to one miner, or maybe more. Aside from being mistreated, there was a misterious plague that started spreading and seemed as there was no cure for it. And to be a little bit more complicated, there is a rebellious organization against all the Ulthor corporation and its guards. Yup, those you'll have to whack a bunch per screen.

This game offers a little bit more than just our daily first-person shooter, and that is to drive several different types of vehicles, including submarine in which you can fire torpedos and destroy the underground caverns as much as enemy subs, ATV (All Terrain Vehicle) which resembles standard Hum-Vee but has really nice physics programmed to it. You can enter two sides in that vehicle, either backside and control its mounted heavy caliber gun, or drive it (now there's a fun). Driller is a regular type of what the name implies, heavily armored and capable of digging holes in pretty much anything. And another one worth mentioning is Aesir Fighter so you don't think you never get to control some aircraft, that's what this is, having regular mounted machine gun and rockets.

Nice thing is that you can break the ice, destroy walls, but that I already mentioned sort-of, but what was really surprising and unexpected to see is that I drove off the bridge and into the water, and my ATV was left sank throughout the whole game. Is that kewl or what? Music isn't that plenty, but at least bit more than the game has cinematics which is almost none (there are some, but very few, if you don't count an opening), but it is really terrific beat and it usually indicated you're about to either get ambushed or confront a whole batallion, lol.

The puzzles in the game are on the level, nothing too tough (though sometimes it can seem like they tried to hide something making you harder to just find it), but let's get straight that this is a first-person shooter and not a first-person puzzler, and when I think of all the weapons used in the game, I must say these guys were creative. You have regular pistol which adds a great effect that you can add or remove a silencer to it, several types of machine guns, a shotgun (with a very intriguing alternate fire), several bigger launchers that can destroy more than you could want, a few snipers, and what else not. The ammo may not be as handful, though, even on easy level.

And a word about multiplayer (didn't know I'll ever use this word for some console game), it rocks! It has very nicely designed levels and you can even play the skirmish with computer only. Set up 5 enemy players and see them all fight against each other. Can become confusing sometimes, but sure can be fun once you meddle with the settings and find something interesting.

The Bad
This game has many lights throughout the game, and you can only guess that they too can be destroyed. However, what I noticed on a PC, I couldn't notice here, and that is, once the light is destroyed, there's no darkness coming. It's just as if it's still lit on the same place, only you don't see any. I dunno if I was doing something wrong, but that's the impression I got it. And I definitely rememer this working fine in PC version.

A word about enemy guards a little. Usually one shot in the head may spare you of wasting entire magazine on less vital spot to achieve the same thing. However, later in the game with more armored guards, I got the impression that except with my sniper, no head shot can be effective within a single shot. And no, they didn't seem to have twice as better helmets for that matter. That became frustrating when I needed to waste so many bullets, which I had little on a regular bases, on someone which will leave me even less then I spent.

Animals on Mars were kinda... crappy to say the least. Those low-poly not-like-anything with claws you could usually encounter in certain caverns were really unnecessary. Okay, these can even be accepted, but fished that attack with sonic waves or whatever, c'mon, don't make Doom outta this game. Let it be felt in a Half-Life sense of the way, and so far, it's going good at it.

And a major bug - there should be more music, or should be playing all the time and not just whenever some showdown is at hand.

The Bottom Line
An overly nice first-person shooter which should've gained more fame then it seemed to do. Aside from nothing-but-shooting strategy, for those players who prefer sneaking a bit, like in Splinter Cell, there are a few moment when you disguise and usually carry only your gun (blah!), and ammo isn't to waste. Though even these situations can be handled brutally, just with a bit more luck than skill.

For PC or PS2, this is a fine game that should give you a proper amount of amusement, and when all the light of the story shut down and you reach then end, think of multiplayer and go crazy.

by MAT (240968) on February 25, 2012

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