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Serf City: Life is Feudal

aka: Die Siedler, Gongren Wuyu, The Settlers
Moby ID: 425

DOS version

Old good time city building and war...

The Good
Settlers is a game in which I can admire the construction of an efficient state that grew above the competition - and then make the act of extermination on a much weaker opponent.

When you select a game mode, shows the land on which you are free to look around. Now, target player seems pretty trivial-must find a good site on the state. However, you should try to get access to resources - trees, rocks, and lakes for fisherman. It should also be near the mountains to locate the mine. Now you can go to the development of the state. And here comes the eternal and the biggest advantage of Settlers - developed economy. In other real-time strategies typically peasant mowing the tree, and it offered up to the main castle, also the same man was coming raw materials and build buildings. Here these activities is already a skilled workforce. For example, the woodsman cuts the trees, and the trunks of the trees are processed into boards in a sawmill. Both the logger and sawmill worker need tools to them and the need for raw materials - coal and iron. The miners, however, without food just will not work. To create structures are needed builders and individuals who are equal area. Food supply, for example, a fisherman, but he needs a rod. To top it all needs - personally set - road transport, operated by another "specialist", porters - for demarcation too long path may be a shortage of goods .... And so all the time, playing to its complexity today, astonished, still not getting old.

The Bad
After create the state, of course, there comes a moment that you meet with your neighbor - or neighbors, the game may be up to 3 enemies at once - and the output is only one. Unfortunately, tactical side is simplified - just have watchtowers / castles on the border, mark by a opponent's watchtower, and give order to attack. Here ends the role of the player, the soldiers are fighting automatically, in honorable combat 1 on 1, until the "blood" end. In fact, the fight is only the crowning of the player who can create a better infrastructure.

Settlers has a poor image in low resolution - 320x240 or "slightly better" SVGA 640x480. Despite this, elite players will enjoy different flavors minor details to the game by its creator - even animations workers are exceptional refined, of course, as for 1993. The music is simple and not very high quality - I think it's MIDI, but I'm not sure - nice play in the background, creating an appropriate atmosphere.

The Bottom Line
I personally wholeheartedly recommend Settlers - if you're a player who values great gameplay, not graphics, you should be thrilled. Settlers can calm down and delight like no other game. Were it not for the fact that it is a RTS, you could talk about the syndrome "one more turn". However, this is not a game for everyone - not just any player, especially a spoiled by current production, slightly longer sees beauty covered with dust .... Settlers are great.

by 666gonzo666 (67769) on February 22, 2013

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