Sub Command: Akula Seawolf 688(I)
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Sub Command allows you to take control of the most deadly attack submarines in operation at the beginning of the 21th Century: the American Seawolf and 688(i), and the Russian Akula and Akula II.
As the worthy successor of 688(I) Hunter/Killer, Sub Command provides an extensive, if not excessive simulation of most of the stations present on a real combat submarine - which include navigation, fire control, ship control, TMA (Target Motion Analysis), radar, radio and everyone's favorite, periscope - and ships with a consequent 232 page manual. More than 250 submarines, ships and planes also have been modeled in the game.
Newcomers will spend long nights trying the stand-alone missions and figuring out how to launch a torpedo on the Akula, while experienced submarine officers will be able to take part into the main game campaign or battle out in multiplayer missions.
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Average score: 72% (based on 15 ratings)
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Trivia
It appears that Electronic Arts decided to play it cheap in France, and shipped the game with a mere 30 page manual - you have to print the whole 232 page manual (untranslated, of course) if you want to be able to understand how to play the game.
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Related Sites +
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SCX II
Home of the very impressive SCX (Sub Command eXtreme) II modification, which adds numerous ships, submarines and weapons to the game. -
Sub Command
Official site -
Subsim Review
All about submarine games.
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Contributors to this Entry
Game added by Cochonou.
Additional contributors: Plok.
Game added October 9, 2001. Last modified April 22, 2024.