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Super Smash Bros.: Melee

aka: Dairantou Smash Brothers DX, SSB:M, Smash
Moby ID: 5575

GameCube version

Incomparable

The Good
Super Smash Bros.: Melee sports some of the most astounding graphics ever. After 2.5 years, the crisp and vibrant graphics still leave you in awe. The gameplay is simplistic enough that beginners can have great fun with it, while at the same time the level of depth which you can play with can keeps it fresh for veterans. The variety of characters spanning over the entire Nintendo dynasty also makes for very fun and wacky matches (there's nothing like seeing Donkey Kong smashing Samus Aran off of a floating tree-island from Kirby's Dreamland). The replay value of this game is tremendous with its incomparably addictive four-player smash-fest.

The Bad
While there are plenty of well-designed stages that are perfect for 1-on-1 matches which can, theoretically, be played with 4 players, the only flawless level for 4 player mode is the Hyrule level. More larger levels would have been nice. Also, some characters are too similar to each other for my taste. For example, Ganondorf is really just a heavier version of Captain Falcon, with different colored attacks and sounds. This is not terrible, but it just seems like a cheap way to throw in an extra character.

The Bottom Line
SSB:M is an insanely addictive game which pits Nintendo characters in a deathmatch. It's great controls/fight mechanics coupled with its great graphics, sounds, design, and replay value, makes this an almost obligatory title for any Gamecube owner. The pro's of this title outweigh the con's without contest warranting this title with a spot as one of the greatest games ever released.

by Jon Collins (24) on July 23, 2004

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