System Shock 2

Moby ID: 590

Windows version

An awesome FPS RPG and a worthy sequel to System Shock.

The Good
An intelligent plot, several character types with a wide variety of skill development choices, and multiple ways to solve problems make for a rich game with more replay value than the original System Shock.

For example, there are very nasty spider monsters late in the game. As a soldier trained up in heavy weapons, you can blast away at them. As a hacker trained up in cyber security, you can temporarily shut down the automatic defense systems and hack into gun turrets, making them your allies, then lure the spiders to where the turrets can shoot them for you. In some areas, you can run away from the spiders and climb a ladder, then shoot them safely from out of reach.

Graphics are quite good (and user patches are available to make them even better; I played with the patched installed). There is a LAN multiplayer mode, but I have not tried it.

NOTE: At the beginning of the game, outside just before the training area, there is a hidden basketball. If you pick it up, and then later in the game shoot it through a basket, there is an "easter egg" bonus.



The Bad
I found the system for training up in skills a little cumbersome and artificial; it detracted from the plot, although the skills themselves significantly enriched game play. Also the plot wasn't quite as good as SS1.

Cut-scene movies are a bit low-res by modern standards.

No matter what path you choose, there's only one ending. This seemed odd since there is a real choice to be made near the end.

Playing the game on higher difficulty settings can be quite grueling.

IMPORTANT: If you have a multi-CPU computer, then IMMEDIATELY after starting the program (before making any menu choices), you MUST open the task manager and bind the game to run on only one CPU. If you do not, it will crash.

The Bottom Line
A rich, complex, intelligent game that makes most other FPSs look moronic.

by Howard Landman (5) on February 17, 2009

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