Ultima VII: Part Two - Serpent Isle

aka: Ultima VII: Segunda Parte - Serpent Isle
Moby ID: 704

DOS version

The single best RPG of the 90's.

The Good
What's with these guys?.. We're talking about an essential classic here. In terms of depth, richness, immersion potential, atmosphere and invention, its sole match may be Arcanum, released 8 and a half years later. Every single ambitious isometric RPG after 1993 had drawn upon Serpent Isle for inspiration and basics. With Ultima7/1, Origin had developed way too masterful an engine not to employ in another game; this is that game. More polished and accomplished than Ultima7/1, it is arguably still the best 2D RPG around.

The Bad
The early, amateurish voice-acting and nothing else. Period.

The Bottom Line
This is the original sacred source of all your fancy Baldur's Gates, Fallouts and Icewind Dales--which were generally put together with much less love and attention to detail (similarly to Origin's own Ultima 8, but that's another story).

by András Gregorik (59) on December 17, 2001

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