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Star Wars: TIE Fighter - Collector's CD-ROM

aka: Star Wars: TIE Fighter - CD-ROM Collector, Star Wars: TIE Fighter - CD-ROM Edition, Star Wars: TIE Fighter - Coleccionistas del CD-ROM, Star Wars: TIE Fighter - Collectors' CD-ROM, Star Wars: TIE Fighter - Special Edition, TIE Fighter 95
Moby ID: 706

DOS version

one of the best Space-Fighting games ever

The Good
At first I cam from Wing Commander, and this game was so different. The ship moved strange, the radar was strange, and that little TIE fighter had no shields.

But after some time I grew into this game. It was just amazing. Primary, Secondary, Secret Targets, in game on-going story. You actually felt like a Imperial Pilot. It was just saw awesome. And if you put together with that wonderful music, the whole thing blew you away.

I think I never played any better Space fighter game than this. The missions were difficult but never too difficult. Sometimes of course the enemies AI was rather dumb, but that happend never too often.

Oh yeah, and nothing is more exciting than flying towards your target, putting all shields to forward, adjusting shields, laser, ion, beam energy. Gosh thats just so great.

I really have to play that game again :)

The Bad
umm ... actually nothing. Except I wished it had textures on the game, but hey, that was 1995 ...

The Bottom Line
If you like dog-fighting, get this. Just get it, play it. This game is from a time where games had a really story a real one, not just a fake stupid one. No real wonderful ongoing story ...

by Clemens Schwaighofer (2) on October 10, 2004

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