Wizardry: Bane of the Cosmic Forge

aka: Wizardry 6: Bane of the Cosmic Forge, Wizardry VI: Bane of the Cosmic Forge, Wizardry VI: Kindan no Mahitsu
Moby ID: 724

DOS version

Great classic RPG

The Good
The game is big and you will spend a long time with it. There are many classes and races to choose from to build your party, some unique to Wizardry and many spells are available.

The game won't let you drop important items which is a good thing. You will have to solve many puzzles and fight many battles until you find the Cosmic Forge.

There are different endings and the party can be imported in Wizardry 7. You will even start in different locations in part 7 depending on the way you have finished the game.

The Bad
Hints for puzzles are sometimes too vague. Fighting can be very challenging (some would say frustrating) if you haven't created a high-end party at the beginning. No auto-mapping.

The Bottom Line
This game is a real classic. You should have good experience with computer RPGs because this one is not for beginners. Graphic and sound are poor but the inner values are high and rewarding.

If you plan to play Wizardry 7 you should try this one first. It's easier and the "import party" feature is very nice.

by Sullivan (2) on March 19, 2004

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