🕹️ New release: Lunar Lander Beyond

Mortal Kombat: Deadly Alliance

aka: MK5, MK:DA, Mortal Kombat V: Vengeance
Moby ID: 7787

Xbox version

Blood and guts aside, this is actually very good ...

The Good
I understand why people don't like the series, what with all the blood and all. But with Deadly Alliance, I got the feeling that the series has finally grown up, replacing a lot of the previous gore and stupid moves with some quality gaming.

For starters, this is the first title to really get the hang of the 3D design. No offense to Mortal Kombat 4, but it was more like Street Fighter EX then Virtua Fighter or Tekken. Deadly Alliance has been thought out well design wise, and thankfully the 3D world works well, equal with many of the other fighters in the genre.

The thing I liked most of all, however, was the introduction of different fighting styles. Each characters has three styles, and swapping between them at will allows for some crazy combos. The weapons also aren't simply there as fillers either.

And for once, a lot of the stupid elements seen in previous games (such as the multiple fatalities, babalities and so forth) have been completely removed. In fact, DA only has one fatality for each characters, which to me means the development team decided to work more on the fighting instead of the gore, and that can only be a good thing.

Graphically, some of the effects are stunning. The detail on the characters is great to watch in motion, with clothes flapping in the breeze, blood falling from wounds, and the clean motion between moves.

Then there's the krypt, arguably the most detailed extra features list of any video game to date. There's a heap of behind the scenes photos, footage, new characters, levels and the history of MK explained. It's nice to play through the game over and over just to collect the right amount of coins (sorry, Koins) to unlock the next bounty.

The Bad
If there is one thing I was annoyed about, it's the lengthy konquest mode, which is simply just a training mode for each character put together into one long game mode. I would have enjoyed this more if there was a proper story, cut scenes or battles to play through, instead of learning all of the moves for each character (which I can do in the practice mode anyway).

Other then that, I was actually surprised at the lack of fatalities. Maybe Midway are growing up after all, but I missed all of the finishing moves (if only for the fun of it all, not because I like watching someone eating another's brains).

The Bottom Line
Deadly Alliance brings with it plenty of hope for the future of Mortal Kombat. With another movie coming out soon, you get the feeling we've not yet seen the last of this, but I for one am looking forward to the future. If they keep the multiple fighting styles and add some extra gameplay modes, the next title could be right up there with Soul Calibur (I kid you not).

by Kartanym (12418) on March 3, 2006

Back to Reviews