Ultima IX: Ascension
Windows version
The final proof that Ultima is dead
The Good
It was called Ultima. The intro sequence in "the Avatar's house" was pretty cool, including some nice special effects.
The Bad
Buggy as the Everglades. The descent to a platform jumping game, started in Ultima VIII, is complete - there is almost nothing left except place and character names from the "real" Ultima games. Real-time 3D blah blah, no character development, no story except "on to the next level, I mean dungeon". Ultima used to be about free-form exploration of a simulated world, with a plot that was mostly optional and served as a tourguide. This monstrosity has none of those elements.
The Bottom Line
A waste of bits you could use to store last year's shopping lists.
by weregamer (155) on October 18, 2003