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SimCity

aka: Micropolis, SimCity Supreme, SimCity: The City Simulator
Moby ID: 848

DOS version

It's not that hard being a mayor (as long as you have a "load game" command!)

The Good
I say is the first city managerial game ever? Don't know but it sure hell is the best one around in those days...and in many years after it. Civilization could beat the addictiveness level this beaut had to offer. This game is worse than smoking my good old clove cigarettes cough cough.

You know most people usually have this liking to watching thing grow, may it be their children, their garden, or in this case their virtual city, there's something about building something from scratch and watching it bloom into a massive metropolis really brings out the parent in you...uh.

SimCity was a really great concept, although I'm not sure if anyone has actually thought of it before. Build your own city! Dang, pure genius. You have to juggle between the commercial, residential and industrial attributes of the city by answering through transportation, beautification, plumbing, electricity, the works.

Proud to say that I play the hardest level of difficulty and that the secret of success in SimCity is to never borrow money from the bank...the interest rates tend to grow on you. Better yet never trust bankers period...their no more worse than those lawyers out here (me included ahem).

The Bad
Hmm...realistic? Hardly. Although no one would dare say that this game is less than brilliant and addictive, I found it quite unrealistic on how to solve various issues in city management. For example, lots of traffic? Easy, bulldoze a couple of buildings, make some new roads, demolish some old roads.

Whoa! Wait a minute! That can't be write, if that happened in the real world, you'd have a bunch of low-life lawyers (like myself ahem) sniffing up your (censored) and demanding things that your grandmother would die of a heart attack if she heard it. Building roads and buildings only takes 1 day? Boy, those city workers must really be making some really good money through overtime...not.

Hey, but it's a game...big deal. Not really, unfortunately compared to Civilization, the game kinda lacks the educational values I think the game should've had. Not much descriptions on the interface, minor descriptions on buildings. Another thing is that the monetary fund is totally unrealistic too. How in the hell can you construct a road for only 4 dollars? If they used more realistic numbers, maybe one could appreciate the tough jobs (or not) real city administrators do.

Anyway, it took me 50 years (without the help of a bank) to get my city actually blooming...if this were real...well.

The Bottom Line
Addictive as hell, stay away from it if you love your day job.

by Indra was here (20755) on May 24, 2004

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