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Corridor 7: Alien Invasion

Moby ID: 887

DOS version

Stop trash-talking this game!

The Good
Why does everyone keep saying that this game sucks? I mean, come on. It used the Wolfenstein 3-D engine because Capstone apparently couldn't afford the Doom engine, and this game was released just a few months after the original Doom. And if you're going to call this game "monotonous", you might as well call Wolfenstein monotonous as well, something that you're not doing right now. And I can honestly say that the level designs are up to the Wolfenstein engine's capabilities. Come on, give Capstone a chance.

Corridor 7 isn't really anything groundbreaking, something you'll evidence from the fact that it uses the Wolfenstein engine. But it still delivers plenty of fun moments, cool weapons, and nasty monsters that should please fans of first-person shooters. It wouldn't be wrong to call it "Wolfenstein in a sci-fi setting". There are a few cool innovations in this game, too, like morphing monsters, invisible monsters that can only be sighted with your infrared goggles, and night vision.

The Bad
I don't have anything bad to say about the game, still considering that it uses the Wolfenstein engine.

The Bottom Line
If it were released about a year earlier in its current form, it would've been revolutionary. Still, as it stands, it's an awesome Wolfenstein-style game that's a lot of fun to play. Many would think this is just another Wolfenstein clone (especially given the crappy user reviews), but you should still give this one a try if you're a fan of the genre.

by Spartan_234 (424) on March 5, 2006

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