7 Days to Die

Moby ID: 89048
7 Days to Die Screenshot (Official development blog, 2014-2019): "Evaluating Unity 5 to see how much work it will be to get it working, so we tried out some speedtrees, I was running 2560 resolution and getting 60-80 fps with everything maxed, and these trees have 5-10x the polygons our old ones do." (February 3, 2015)
7 Days to Die Screenshot (Official development blog, 2014-2019):

"Evaluating Unity 5 to see how much work it will be to get it working, so we tried out some speedtrees, I was running 2560 resolution and getting 60-80 fps with everything maxed, and these trees have 5-10x the polygons our old ones do." (February 3, 2015)

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Added: July 23, 2023
Contributed by: WONDERなパン