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Iggy's Reckin' Balls

aka: Iggy-kun no Bura² Poyon
Moby ID: 9145

Acclaim Entertainment's Iggy's Reckin' Balls Swings its Way Onto the N64 This Week

Vertical Platform Racing Game Features Over 100 Levels of Frenetic Action

GLEN COVE, N.Y., August 27, 1998 -- Acclaim Entertainment, Inc. (NASDAQ:AKLM), a leading worldwide interactive entertainment company, today announced that its genre-busting vertical platform racing game for the Nintendo 64, Iggy's Reckin' Balls, is now shipping. Featuring outrageous character animations and zany sound effects, Iggy's Reckin' Balls will appeal to gamers of all ages as they bounce into a race of speed, skill, cunning and comedy.

Iggy's Reckin' Balls is being developed by Acclaim's Iguana Entertainment, creators of NFL Quarterback Club '98, Turok: Dinosaur Hunter and All-Star Baseball '99. In the game, players select one of eight different balls (including Iggy, the lead character, who is loosely based on Iguana's reptilian mascot), each with its own unique personality and attributes, and race it through over 100 twisting, towering tracks. Players must use a chain-link grapple extending from each character's head to advance to the next level, while avoiding the Paranoid Pushie Creatures and Slimy Stickie Slugs attempting to thwart each player's progress. Along the way, players collect power-ups ranging from Freeze Bombs to Seeking Projectiles and manipulate crazy devices including Giant Fans, Conveyor Belts, Magic Warps and more.

"Iggy's Reckin' Balls spans the racing and platform genres to create a fun and hilarious game with plenty of surprises," said Christina Recchio, Acclaim marketing manager. "With themes ranging from Candylane to Tektricity and play for up to four players, Iggy's Reckin' Balls is challenging and fun for the entire family."

Acclaim Entertainment Background Information Based in Glen Cove, N.Y., Acclaim Entertainment, Inc., is a leading worldwide publisher of software for Nintendo, Sony, Sega and personal computer hardware systems. Acclaim also publishes comic books, operates motion capture studios, and distributes a variety of entertainment software from other publishers worldwide. Visit Acclaim's Web site, http://www.acclaim.net

Source:

Press Release

Forget about fine-tuning the engine, because in this game you don't drive a car. You bounce, float, shoot, whip, and grapple your way to the finish line. There aren't any trophies at the end of the race, either. If you're lucky enough to reach the top of the tower in first place, you get to use your face as a Reckin' Ball.

This gem is coming at you from Acclaim, and it is bursting with bizarre adaptations of typical racing themes. You control one of 17 Reckin' Balls, which function as vehicles and drivers rolled into one. Each ball is bursting with personality, including the charismatic Iggy, who organized the Reckin' races. The balls bounce along the track and jump over caverns, but their major mode of transportation is a grappling hook. Mastering the hook is essential to success, because racing in Iggy's Reckin' Balls means conquering your fear of heights and climbing straight up into the stratosphere.

The balls must move upward from level to level, until they eventually encounter the finish line high in the sky. A dragonfly is standing by to take the balls back to the starting point, where they begin the next lap. The training courses are rather short, but the more advanced areas will test your endurance.

In addition to the pure novelty of the racing action, there are many variables in the game to add to the excitement. Four balls participate in each race, and believe us when we tell you that they are extremely competitive. They are not content to see who has the fastest grappling hook; they want to learn who is the meanest, most aggressive ball on the race track.

You must learn a number of special attacks if you want to reach the top in one piece. Other balls can be flattened by jumping on them, or you can use the grappling hook to toss a competitor off the track. Remember to move quickly once you slam another ball, because they come back with a vengeance.

If the other balls don't slow you down, then the tracks will. The courses are full of dangerous turns and inconvenient dips. There are conveyor belts, fans, goop traps, and teleporters to impede your progress. In the higher worlds, the tracks become so challenging that they begin to feel less like race tracks and more like puzzles. With spinning track sections and unstable ledges, it can take some serious cerebral squeezing to reach the finish line.

The basic premise behind the game is original, but does this translate into fun game play? If you like solid rewards for completing goals and highly competitive four player action, then the answer is yes. Iggy's Reckin' Balls may be strange, but its crisp graphics and tight play control make it difficult to put down.

Source:

www.nintendo.com

A VERTICAL RACE UP TOWERING TRACKS

Iggy and the reckin' balls are in the race of their lives, a winner take all dash to the top of twisted, looped, warped and genuinely demented courses!

(Image captions) * Smash, crash, and swing with Iggy, his friends, plus loads of secret characters! * 1-4 player racing action, battle and vs. mode. * Over 100 tracks, tons of shortcuts, secret paths, loops, and elevators.

(Character images)

Iggy, Stompie, Pushie

Meet Iggy's reckin' crew!

Q-tee, Narlie, Amanda, Charlie, Chatter, Sonny, Rob-ert

Source:

Back of Box - N64 (US)


Contributed by skl, Evil Ryu, Joshua J. Slone.


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