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Rise of Nations

aka: RON
Moby ID: 9227

Windows version

The next-generation RTS

The Good
As many did, I waited for this game for months looking for the new AOE style game, AOM and EE didn’t make it for me but this one is great and has the potential to...

I like:

1) How were implemented the rare resources and the nation borders from the Civilization series.

2) The mix between RTS and TBS.

3) The diversity on civilizations and their bonuses.

4) The fact that multiplayer works great not as many games ship these days.

5) The fact that scores isn’t fully related to military therefore the last player can have the strongest army and win the game.

6) The fact that you can (recommended) add generals and supply wagons to your army.

7) The risk-like campaign is great.

The Bad
A few points but let’s go...

1) As a strategy lover I feel that techs are researched to fast and after 30 mins of game you are at the latest ages... I don’t ask for slow developments like you have in a TBS but I dislike the fast ones.

2) The fact that first player to reach nuclear power have a big advantage at that point.

3) The fact that if your capital is taken by enemy and you can't recover it on 5 mins you are out and the total of your cities are now part of your enemy nation.

The Bottom Line
If you like RTS is a must-have, if you like TBS and never tried RTS because the differences this one can be a great start.

If you like Multiplayer games this one is for you and if you prefer single player the risk-like campaign will provide you hours of fun...

by Cabeza2000 (689) on June 11, 2003

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