Chaser
Windows version
I'm glad to have played this game, but I have suspicions that I hate it on a deep level.
The Good
Right from the get-go, the graphics are outstanding. I mean that, too. For a 2003 game, these are 2004 graphics (clichĆ©, but true). The accurate reflections on any wet spot of ground, off the window glass, and the ripple-prone water. The glass will fragment, and breaks about as youād expect too, and oh is it spectacular. This all comes at a frame rate you can adore; on a Geforce 4 4400, Athlon XP 2700+, there were no hitches to speak of. Granted, the computer is no slouch, but itās also a far cry from running Far Cry (I never get tired of that pun).
Sound is similarly pleasing, though it doesnāt hold a candle to the graphics. The soundtrack adds just the right amount of flavor to the combat, and once turned down to an acceptable volume, it makes the boring parts of the shooter more tolerable. The weapon sounds are good, though once youāve fired several thousand rounds from a gun you tend not to āhearā them anymore. The screams from your armed victims are pretty satisfying too.
A final strong point would be the story, which is what you can thank for this review. From the opening scene of the intro, you know youāre in for good, cheap sci-fi. Itās the standard fare, but itās done well. When you start playing and thereās a space station in Earth orbit thatās exploding all around you, you know youāre in for a ride. Chaser does not disappoint, and I congratulate the writers. This is the kind of game that can make a person pick up a copy of Analog just to quench the thirst for talented, quickie sci-fi.
A final note; I picked this game up because I wanted to check out the story. I didnāt try the multiplayer in the full version, but I played the heck out of the demo. I canāt attest to the current state of multiplayer, but I do know that I regret not buying this game when it was first released when multiplayer would have been going strongest. Multiplay was solid in the demo, and I expect it is in the full version too.
The Bad
There are two major flaws to this game in single-play. Iāll start with the one that annoyed me the mostā¦ the difficulty. Because I just wanted to experience the game and its story, I opted for normal (out of Easy-Normal-Hard). I play a lot of Unreal Tournament 2004 and its mods, Iāve played a lot of multiplayer everything, and more single-player games than I can count. I can honestly attest that normal mode for this game is the hardest ānormalā Iāve ever encountered. You will quicksave/quickload so many times during the course of the game that you will be using the keys for those two functions almost as much as your āweapon reloadā key. The gameās Adrenaline mode (akin to bullet-time, but different enough to make its own mark) does not offset this inherent difficulty. When you finish the game, the story is all the sweeter, but damn. This is one hard game.
The second flaw, which I probably shouldnāt gripe about, but I have to register the complaint. Itās well-documented in the game reviews, Iām sure. This game drags out. It will drag out to the point of your being in tears due to the sheer volume of bad guys to kill, of tunnels to go through, of quicksaves and quickloads. The gameās story is epic, and the gameplay is near-infinite. I enjoyed the length at first, but when story was waiting for repetitious shooting sequences to finish, I had had enough. The game is just too long.
The Bottom Line
If you have patience, you enjoy a good single-player game, and you enjoy cheap, Analog-grade sci-fi, Chaserās single-play will make you giddy and/or content. I would recommend the Easy setting, and I donāt say that lightly. The graphics donāt stop being good at any point of the game, and the music will keep you company during the slow parts of the game. I found the ending to be worth it, and there were many novel sequences that Iām glad to have seen and experienced. Itās not for everyone, but it is worth a shot. Just donāt expect a Half-Life, and you might be pleasantly surprised.
by Bet (473) on October 19, 2006