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After the End

aka: Кровавый рассвет
Moby ID: 32904

Description official descriptions

All you ever wanted to do was help out. After all you did receive a distress signal from the research base. But as your patrol ship dropped down to investigate on the surface of planet Rydon 7 you were shot down. Thankfully you survived the crash but will you survive the mysteries of this planet which has become a sort of wasteland? If you want to make it out of here you'd better because you will have to gather the stolen parts of your ship and since you're a a patrolman you'd better find out what went down. Otherwise who knows what else will happen after the end.

After The End is an isometric shooter game where you control a patrol officer and fight legions of monsters and creatures through forests, labs, shrines and lava fields. There are sixteen weapons to collect and use at your leisure including a flame thrower, shotgun, explosives and mines. On occasion you will be able to take control of a vehicle and crush your enemies for a limited time. Your character will "level-up" depending on the number of monsters killed and you will use these points, for example, to extend your life bar or shorten your re-load time.

Game modes are the usual Campaign mode where you will go through the story of the game, a Firing Range mode where you will go through the game and learn how to use the weapons, and a final Survival mode typical of these types of games where you will try and survive the enemy onslaught with limited means of survival. The game allows for users to share their scores on the official website and also allows for the squeamish to turn off the blood.

Screenshots

Credits (Windows version)

10 People

Reviews

Critics

Average score: 71% (based on 5 ratings)

Players

Average score: 2.6 out of 5 (based on 3 ratings with 1 reviews)

Long and boring.

The Good
Well the setup for the game is pretty good. It's funny, the game creates a really neat atmosphere and well as you'll read on doesn't really do anything with it. The weapon choices are pretty great too. There's a selection here that would put some FPS's to shame.

The Bad
Most obvious thing I didn't like about the game though is the progression. There's 73 levels to the game but you'll see everything you're going to see by the 10th. There's a long way to go to find out there's nothing to see here. I mean there's about two new props you'll maybe see by the end but the 2nd last new prop will show up on the 72nd level! The game is likely to be compared to the Alien Shooter series but those games did huge masses of monsters and had pretty good progression through varied backgrounds to play. This is just really long and in the end pointless.

I also didn't like the way the game aimed. Whereas Alien shooter seemed to be a bit more analogue in the way you could aim this game has 8 directions you can actually shoot in so often times you'll miss because you simply cannot point where you want. When 150 monsters are running at you you want to be really precise.

The Bottom Line
The game starts off good but it's ultimately a disappointment. There seems to be a bit of laziness at the hands of the team that made it. Someone spent a lot of time rendering the props in 3D because there's a perspective shift as you move up but then someone else on the team seems to have gotten really lazy with the art since there's really not a lot going on. Monsters seem to have been borrowed from elsewhere and even the FX seems to have been cut out of the budget. I mean when was the last time you picked up an invisibility power-up and remained visible? That's what this game does, the monsters kinda ignore you but your character is still visible to you with not a pixel of FX.

Windows · by Depeche Mike (17455) · 2008

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Contributors to this Entry

Game added by Depeche Mike.

Additional contributors: Klaster_1.

Game added February 29, 2008. Last modified February 22, 2023.