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User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


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Critic Reviews

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83
CU Amiga (Nov, 1992)
Life was never easy in Roman times. You had either been conquered by them, were working for them or, in Hector's case, a slave to them. Hector is a slave with ambition though. He believes the gods are smiling on him, and that he is going to go places. In fact, all the time he is actually starring in a computer game where you control his actions.
82
Amiga Computing (Dec, 1992)
Well it's not for me to say, but if you're an RPG fan who wishes the programmers wouldn't get so serious, or an adventurer/shoot'em-upper looking for something that little bit more challenging but which preferably won't take a degree in physics and a fortnight studying the manual to get into, then you'll be dead chuffed with Rome. Probably.
81
Amiga Action (Jan, 1993)
As a follow-up game to Robin Hood, I am in no doubt that Rome AD92 wipes the floor with its predecessor. However I am still not convinced that this game system completely works. That is not to say that I didn't enjoy playing Rome AD92 because I did, but I think it is going to take a third release of this type of product to convert me. Even so, it's an entertaining, fun to play strategy game.
81
Amiga Games (Oct, 1992)
Interessant wird dieses Spiel vor allem durch sein “offenes“ Spielprinzip. Es gibt also keinen exakten Lösungsweg. sondern der Spieler kann tun und lassen, was er will, solange es dem sozialen Aufstieg Hectors förderlich ist. Tun Sie einfach das, was Sie an Hectors Stelle tun würden. Die anderen, für Hector oftmals wichtigen Personen. führen dabei ihr absolutes Eigenleben. Sie gehen dabei ihren Geschäften nach, so daß das Spiel jedesmal etwas anders verläuft. Grafisch ist das Spiel sehr gut aufgebaut: so sind in der Spielebene alle Einzelheiten gut zu erkennen.
80
The One Amiga (Nov, 1992)
Rome falls into the very good but not astounding category and, as such, you certainly fine me thinking twice before chatting this up at the Computer Games Bar.
77
Amiga Format (Nov, 1992)
Rome AD92 has a lot to offer. It's not too difficult, but then again (almost spookily) it's not too easy either. The graphics are impressive, the gameplay's laced with a deadly humour, but it's definitely a one-play-only game - when it's done, it's done. A lot like the Roman Empire, itself really.
75
Génération 4 (Feb, 1993)
Rome devrait plaire à ceux qui avaient déjà craqué pour Robin Hood car tout y est identique sauf l'intrigue. Pour les autres, je trouve qu'il manque à ROme quelques sublimes choses qui rendent les jeux de véritables hits en puissance.
71
Amiga Joker (Nov, 1992)
Zahlreiche chice Zwischengrafiken bringen optischen Pep ins Iso-Reich, dazu kommen pseudo-zeitgenössige Musikstücke und recht vielfältige Sound-FX wie Schafblöken etc.. Wenn die reine Freude aber letzten Endes doch nicht ganz porentief rein ist, dann wohl deshalb, weil man Hector alles in allem doch ein paar Handlungsmöglichkeiten mehr gewünscht hätte – aber auch so garantiert Millenniums Sklaventreiberei viel Kurzweil auf dem Weg nach Rom.
59
Amiga Power (Nov, 1992)
A fair attempt at an adventure that only just misses the mark. You can't help feeling that if a little more was put into the action, ie more things actually happening, then this could have been so much better. As it stands, though if you do buy it you should prepare for a bit of a snooze.
47
Power Play (Feb, 1993)
Auch die Amiga-Römer werden leider ein Opfer der fortschreitenden Langeweile. Milleniums Simpelmischung aus Strategie und Adventure-Elementen, angerührt mit isometrischer Grafik, ist gerade mal für ein durchschnittliches Spielewochenende gut. Danach liegt die angebrochene Antikpackung im untersten Regalfach.