Planets (Atari 8-bit)

Planets Atari 8-bit Two planets at the beginning of the game (no title screen)


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Planets is a simple two-player game created for the "NOMAM Basic Ten-Liners 2014" competition. The entire code, written in the Turbo Basic XL language, is 10 lines long.

There are two planets on the screen, with a random size and position. Each player uses a joystick to control a cannon on the surface of his planet. The cannon can be moved along the surface of the planet, and a missile can be launched with the "fire" key. Missiles are affected by gravitational pull as they fly. A missile digs a hole in the planet when it strikes. The cannons cannot be moved over a hole in the planet's surface. A player wins if he destroys his opponent's planet by managing to fire a missile into its center.


Planets Atari 8-bit Victory. The enemy planet flashes through several colors, then disappears.
Planets Atari 8-bit The fight escalates. The glitchy dots around the planets are left by the cannons which are blocked by holes.
Planets Atari 8-bit Two planets at the beginning of the game (no title screen)
Planets Atari 8-bit Blown some holes into the enemy planet

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JudgeDeadd (22221) added Planets (Atari 8-bit) on Apr 06, 2014