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User Reviews

No. Just no. Wurtzly (1092) 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be -
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed -
Overall User Score (6 votes) 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
86
ST Format (Sep, 1990)
A worthwhile addition to any collection, if only for its visual beauty, Ninja 2 does for beat-'em-ups what Richard Branson did for condoms: make them bigger, better and far less embarrassing to talk about in public. Buy one and show it off to your mates!
77
Best described as over-hyped, overdue, and overpriced. Not really worth selling your nunchaku for, considering what could have been done.
73
Beginnen wir mit der Atari ST-Version, die im direkten Vergleich zu der brillanten Umsetzung von Last Ninja I schlichtweg den kürzeren zieht. Zwar läßt die sauber und vor allem detailreich gezeichnete Hintergrundgrafik schnell das nötige Flair aufkommen, doch haben die Macher dafür an anderer Stelle eingespart. „Langweilige Musikstücke, teilweise komisch anmutende Sound FX, recht schlicht gehaltene sowie nur mittelprächtig animierte Sprites“ - soweit ein Auszug aus meiner Beschwerdeliste. Aufgrund des hohen Schwierigkeitsgrades dürfte die Motivation dennoch recht weit oben anzusiedeln sein.
72
Atari ST User (Sep, 1990)
The animation on the main character was a little sparse and there were very few attack moves. This was not helped by the awkward control system. There are better beat 'em-ups around - look elsewhere.
70
An annoying title tune kicks off the ST version, but can thankfully be turned off. The gameplay is identical to the Amiga, complete with slow sprites which detract from the enjoyment. The presentation was amazing on the 8-bits, but 16-bit owners come to expect this sort of quality and demand more depth than this old game can give.
51
Power Play (Oct, 1990)
Auch die ST-Version von "Last Ninja II" ist anscheinend so nahe wie möglich an dem C 64-Original gehalten. Die Grafik und die wenigen Soundeffekte sind einigermaßen ordentlich, die Hintergrundmusik schaltet man jedoch am besten ab. Was über den geringfügig schöneren Amiga-Ninja an anderer Stelle geschrieben wurde, gilt auch für diese Version, die übrigens zwei ganze Disketten füllt.