🕹️ New release: Lunar Lander Beyond

PUNSSi

Moby ID: 75059

Releases +

Atari ST

May 19, 1995 Release
Countries: flag Worldwide
Comments: Version 1.1
add product code

Atari ST Patches

1995-09-10

Version 1.11:

Under MiNT quits and restores vectors when catching a signal.

1997-07-16

Version 1.2:

The game uses now it's own keyboard handler so that either of the players or both can use keyboard instead of a joystick. Because I don't have SozobonX C anymore (disk chrash...), I was unable to certify that modifications work with it. If they don't, fix sources and send me the diffs!

2006-07-12

Version 1.21:

Fixed the joyisrz.s to work with SozobonX C-compiler's jas assember. Fixed screen buffer freeing address error at game end.

2011-01-14

Version 1.22:

Ported source code to AHCC v4.3 compiler (found several bugs in AHCC which will be fixed to its next version).

2011-03-09

Version 1.23:

Workaround for AHCC v4.4 header bug.

2011-09-18

Version 1.24:

Fix freeze with ESC-press happening at bad time, fix signal handler and declare variables for literal strings as const.

2012-10-17

Version 1.3:

Corrected vector calculations for new speed vectors in collision and capped the resulting max speed within define values (affected ball). Added AHCC project file for ColdFire and Makefile for building things with AHCC using Hatari.

2012-10-20

Version 1.3.1:

Workarounds for droids getting stuck together with the fixed collision calculations. ColdFire fixes for the assembly files from Vincent. Added Makefile for VBCC and 3rd assembly file for its VASM/Devpac assembler syntax. Removed SozobonX support (Makefile, ifdefs), it's too buggy and its CPP doesn't support '#elif'.

2012-11-16

Version 1.3.2:

VBCC and ColdFire support improvement. Disable program header flag for FastRAM allocs as they don't work with Punssi (screen buffer needs to be in ST-RAM).


Releases contributed by Jo ST.