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The sequel to Lionhead's open-ended god game, Black & White, attempts to offer more focused gameplay and larger scale. The player assumes yet again the role of a God and chooses if he will be Good, Evil or something in between.

As a deity that interferes directly with mortal affairs, the player will help his followers, the Greeks, survive and prosper in a mythical land. A good god will improve the city of his followers and eventually attract the inhabitants of neighbouring hamlets, be they neutral or even hostile. An evil god will recruit armies and conquer them.

The player once again has an animal avatar of his choice (between Lion, Ape, Wolf and Cow) which can be trained or left to its own devices. Its A.I. is much more advanced now and revolves around "lessons" learned. Each action it considers to do can be encouraged or discouraged by the player (by slapping or petting) so that a creature does something always/frequently, occasionally, rarely or never. The Creature can harvest, build, entertain, fight, specialize in one of these fields or just wander aimlessly, eat rocks and trees, gag and poop randomly. Depending on its alignment it will also eat or help villagers accordingly.

The divine being can also summon Miracles powered, as always, by faith. The ultimate goal is defeating the ruthless Aztecs by conquering or befriending the other two races (Norse and Japanese). The player also discovers three kinds of scrolls in the game. Gold ones are those that advance the plot, Silver ones are optional quests granting Tribute points which can be invested in buying new features and Bronze ones are tutorial scrolls.


Black & White 2 Windows The creature is building something (Spanish version)
Black & White 2 Windows The beginning of a quest: you have to help them transport a barrel (Spanish version)
Black & White 2 Windows One of the few times the UI is visible. Here we buy a new building type.
Black & White 2 Windows Loading Screen of the 4th island

Promo Images

Black & White 2 Screenshot
Black & White 2 Screenshot
Black & White 2 Magazine Advertisement Rotated
Black & White 2 Screenshot

Alternate Titles

  • "黑与白2" -- Simplified Chinese spelling
  • "Hei yu Bai 2" -- Simplified Chinese title

Part of the Following Groups

User Reviews

From God game to city builder, with a very unpleasant transition Windows Matt Neuteboom (989)
I'm sure it wasn't the developer's fault... Windows Indra was here (20862)
Not as good as 1, but still fun Windows Kiara Cunningham (15)
Sick of the guy upstairs not answering? Make a house call! Windows Kain Ceverus (34)

Critic Reviews

Game Informer Magazine Windows Oct, 2005 8.5 out of 10 85
UGO (UnderGroundOnline) Windows 2005 B+ 83 PC Gaming Windows Oct 22, 2005 7.9 out of 10 79
Playback Windows Nov, 2005 4.75 out of 6 79
Game Over Online Windows Nov 17, 2005 79 out of 100 79
Inside Mac Games (IMG) Macintosh Jun 24, 2009 7.75 out of 10 78
GamePro (US) Windows Oct 04, 2005 3.5 out of 5 70
Macworld Macintosh Feb 23, 2009 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
ActionTrip Windows Oct 11, 2005 59 out of 100 59
Computer Gaming World (CGW) Windows Dec, 2005 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50


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Peter Molyneux says in the readme.txt of Black White 2 that the development of the game began on 12/02/2002 and it ended 1.254 days later (and more than 20,000 take away dinners later).


  • Computer Games
    • March 2006 - #5 Worst Game of the Year 2005
Information also contributed by PCGamer77

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Contributed to by Silverblade (1482) and Zeppin (8393)
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