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Atari 50
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Description

In Bounder, the player controls a tennis ball that constantly bounces on the screen.

The player has to move the ball around between two bounces so it lands on friendly areas like grass or the main hexagonal-patterned floor. If it lands on hazardous areas like spikes and sand, or hits the enemies which move around, one of the seven lives the player starts with is lost. There are beneficial squares though - arrows which keep the ball in the air longer or teleports which clear part of the game.

The 174 screens are divided into 10 levels - at the end of each of these there's a bonus screen.

Screenshots

Bounder Amstrad CPC Game start
Bounder Amstrad PCW Bonus level
Bounder Amstrad PCW Title screen
Bounder ZX Spectrum Title screen

Promo Images

Bounder Screenshot
Bounder Screenshot
Bounder Magazine Advertisement
Bounder Screenshot

Part of the Following Group

User Reviews

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Critic Reviews

ASM (Aktueller Software Markt) ZX Spectrum Aug, 1986 9.75 out of 10 98
Zzap! Commodore 64 Feb, 1986 97 out of 100 97
Amtix! Amstrad CPC Jun, 1986 91 out of 100 91
ASM (Aktueller Software Markt) Commodore 64 Aug, 1986 9 out of 10 90
64'er Commodore 64 Apr, 1986 13 out of 15 87
Computer and Video Games (CVG) Commodore 64 Apr, 1986 8 out of 10 80
Happy Computer Commodore 64 1986 68 out of 100 68
Commodore User Commodore 64 Mar, 1986 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Eurogamer.net (UK) Commodore 64 Oct 26, 2007 6 out of 10 60
Happy Computer Commodore 64 Mar, 1986 Unscored Unscored

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Trivia

Compilation

The C16 version was only released in Compilations.

Awards

  • Commodore Format
    • January 1991 (Issue 4) – Listed in the 'A to Z of Classic Games' article (Great)

Contributed to by Rola (8277), Rik Hideto (472702), firefang9212 (79048), Martin Smith (81122) and koffiepad (10502)
Atari 50