Rapid Fire (Commodore 64)

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100 point score based on reviews from various critics.
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An undercover cop must destroy a warehouse owned by a group of bank robbers. This is achieved by reaching the master level where the central power electrode is stored, but in order to reach this level, the previous levels must be negotiated. The cop also has to shoot various thugs with his machine gun, which overheats after heavy use.

At the end of some levels, a plasma computer needs to be destroyed before the cop can proceed to the next level. This is done by shooting the rotating plasma vent where bolts are fired toward the cop.


Rapid Fire Commodore 64 Game over
Rapid Fire Commodore 64 Just entered the warehouse
Rapid Fire Commodore 64 The cop reaches the master level
Rapid Fire Commodore 64 From level three onwards, thugs shoot at you from platforms above

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Critic Reviews

ACE (Advanced Computer Entertainment) Nov, 1987 543 out of 1000 54
ASM (Aktueller Software Markt) Nov, 1987 6.2 out of 12 52


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Katakis | カタキス (39652) added Rapid Fire (Commodore 64) on Apr 27, 2008
Other platforms contributed by Martin Smith (66869)