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The name Samurai Trilogy refers to the fact that players can choose between three fighting styles: karate, kendo and samurai. In every of those disciplines the player gets confronted with six opponents, all with a different background and strengths. Before every fight the player chooses three training styles - examples being meditation, strength training or breath control - and the fight tactic emphasis (points divided to skill, speed, stamina and strength) for both attack and defense.

The fights itself offer no surprises: the player performs different moves and attacks (overall 16) and tries to outsmart his opponent. Everyone has a attack and defense bar and if one of the two runs out, the fight is over. Additionally there is a training mode available.


Samurai Trilogy Commodore 64 Title Screen
Samurai Trilogy Commodore 64 Fighting Action

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Critic Reviews

ASM (Aktueller Software Markt) May, 1987 8.6 out of 12 72
Computer and Video Games (CVG) Jul, 1987 5 out of 10 50
Happy Computer 1986 39 out of 100 39


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Patrick Bregger (223295) added Samurai Trilogy (Commodore 64) on Oct 01, 2011
Other platforms contributed by Patrick Bregger (223295)