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Space Harrier

aka: 3D Space Harrier, Sega Ages: Space Harrier
Moby ID: 1434

[ All ] [ Amiga ] [ Amstrad CPC ] [ Arcade ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ FM-7 ] [ Game Gear ] [ NES ] [ Nintendo 3DS add ] [ Nintendo Switch add ] [ PC-6001 ] [ PC-88 ] [ SEGA 32X ] [ SEGA Master System ] [ SEGA Saturn ] [ Sharp X1 ] [ Sharp X68000 ] [ TurboGrafx-16 ] [ Wii add ] [ ZX Spectrum ]

Commodore 64 screenshots

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Loading screen (Sega)
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Loading screen (Elite)
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Title screen (Sega)
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Title screen (Elite)
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Stage 1 - blasting some attacking ships
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A formation of flower-like enemies attacks
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The first boss changes color when hit
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Stage 2 - indestructible pillars and giant stone heads
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Stage 3 - strange towers and flying crystals
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The third boss - a two-headed dragon
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Stage 4 - mushrooms...
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... and moths
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There are minor differences between the Sega and the Elite versions (note the slightly more detailed mushrooms in the Sega version)
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The fourth boss - a giant robot
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Stage 5 - the fourth boss is a regular enemy here
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The fifth Boss - another dragon-like creature
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Graphic recycling starts at stage 6
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Stage 7 looks very similar to stage 2
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The seventh boss - the first half is destroyed
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Stage 8 looks similar to stage 2 and features enemies from stage 1
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Stage 9 - shooting at a formation of stone heads
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Stage 10 - mushrooms again, some of them now act like space ships
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The last stage - nothing new here, just lots of giant robots
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