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Critic Reviews

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Nintendo DSiCheat Code Central (2010)
If you're looking for a game that is fun to play but doesn't really provide a challenge, I'd definitely suggest staying away from Chronos Twins. This game presents you with plenty of head-scratching puzzles, will inevitably make you feel crazy when trying to keep up with what is happening on both screens, and may even make you angry occasionally. However, making it through the particularly challenging parts of the game feels incredibly rewarding in its own right, and it helps to make Chronos Twins a very fun and memorable experience. If you don't mind a challenge and perhaps a little frustration, this title is truly a unique five dollar downloadable gem.
Nintendo DSiNintendo Life (Jan 21, 2010)
While unfortunate that a lot of gamers missed out on the original GBA Chronos Twins, not to mention the fact that the DS version was only released in Europe, this DSiWare edition more than makes up for the wait. Not only does the game bring an interesting and unique gameplay mechanic to the table, it also manages to surround it with smooth controls and a lot of personality. The game might be a tad on the short side, but you're definitely in for a fun ride while it lasts. And at only 500 Nintendo points you're not only getting the better version of the game, but you're getting it at half the price. If you're up for something a little unique and different, this is definitely a game you'll want to check out.
Nintendo (May 18, 2010)
Chrono Twins è un titolo per DSiWare completo come pochi. Le dinamiche di gioco che fanno perno sulla dualità degli schermi della console, un ottimo level design fatto di stage ricchi di nemici, ostacoli e enigmi da risolvere giocando con le due dimensioni temporali, ed un comparto grafico in 2D curato e ben dettagliato, fanno di Chono Twins un titolo coinvolgente e longevo, soprattutto per il prezzo d'acquisto proposto davvero interessante.
Nintendo DSiThe A.V. Club (Feb 08, 2010)
Chronos Twins has a strange history: Spanish developer EnjoyUp originally showed off its unique take on Mega Man-styled running and jumping in early 2004, on the GameBoy Advance. When EnjoyUp couldn’t find a publisher for the game, Twins was ported to the DS and released in Western Europe near the end of 2007. Now, more than half a decade after its coming-out party, Americans can get Chronos Twins on both WiiWare and DSiWare. The game itself isn’t as interesting as its prolonged development. Its hook—one screen of the DS has your character in the past, the other in the present, and you control them simultaneously—is novel but awkward in execution. The game quickly becomes about navigating tricky jumps in both time periods, and the game’s pace is slowed as a result. Hundreds of free games scratch the same itch as Twins, but if you have five bucks and a fondness for weird cultural artifacts, it’s a good bet…
Nintendo DSGameswelt (Jan 03, 2008)
’Chronos Twins’ lebt von der tollen Idee und dem daraus resultierenden Konzept, zwei Figuren gleichzeitig spielen zu müssen. Dadurch entsteht für Veteranen eine frische Art der Herausforderung, während alle anderen eher überfordert sein werden.
Nintendo DSGemakei (formerly Zentendo) (Oct 24, 2007)
Many people will simply give up on this game, as it does take a little bit of time to get into. It’s one of those games where you’ll turn the DS off once you die and then go back to the game about two minutes later as it’s infuriating but addictive. With no real character depth or that much character development, those who want a world to fall in love with are looking the wrong way. Yet, this is a solid arcade/platformer game.
Nintendo DSPAL Gaming Network (PALGN) (Nov 16, 2007)
With the exception of its presentation, Chronos Twin is a solid experience. It has a unique concept and challenging gameplay. If you’re keen for a different platform game, its worth checking out.
Nintendo (UK) (Oct 23, 2007)
Still, it survives on the strengths of taking an innovative approach. It latches on to one of the DS's inherently unique capabilities and takes it as far as it can go. It can be a frustrating and arduous game at times. Death is frequent, and it doesn't readily do much to sustain its appeal when - or if - it clicks, but it's a neat idea worth checking out, especially at its budget price point.
Nintendo (Dec 07, 2008)
"Chronos Twin" ist ein wirklich durchaus durchdachtes und interessantes Spiel, das aufgrund des hohen Schwierigkeitsgrades nur erfahrene Spieler ansprechen dürfte. Diese können hier bedenkenlos zugreifen, sofern sie sich nicht von der eher schwachen technischen Seite der Software abschrecken lassen.
Nintendo DSPocket Gamer UK (Nov 01, 2007)
We tried several ways of getting used to the dual screens, like gazing at a point ... Multi-tasking is a feature of many games, but it's rare for the progress of two parallel ... somewhere between the screens and doing it all peripherally, or creeping along a couple of ... tasks to be firmly shackled to one another. While we welcome the innovation, the ... steps at a time to avoid disaster, or simply memorising the levels. While it gets easier, we sense ... distraction that each screen imposes on the other is often just annoying ... that parallel action is always going to be a struggle.
Nintendo DSWorth Playing (Feb 13, 2008)
The retro look, the insanely difficult gameplay and the dual-screen madness in Chronos Twin make for an interesting challenge. If you like challenges, then you'll absolutely love Chronos Twin, as the complex combination of puzzles, shooting and boss battles will keep any avid gamer busy. Those of us who haven't been blessed with three sets of eyes, four thumbs and cheetah-like reflexes, however, should think twice before approaching this title.
Nintendo DSgameZine (UK) (Dec 12, 2007)
While Chronos Twins is based on a great idea, it is let down by its frustratingly high difficulty level, graphics making far from the most of the DS's technology and extremely poor translation from Spanish to English. It's worth a go if you like a challenge, but just be warned you will have to fight the temptation to fling the game out of the window more than once before you complete it.
Nintendo DSNintendoWorldReport (Nov 25, 2007)
While the dual screen gameplay is new, the levels appear to be all too simple. Each level has new types of obstacles and challenges but there is nothing really unseen. The game is styled after retro shooters and the concepts seem to be ripped straight from other games of the genre. The changes added to continuing levels include more obstacles and enemies, on rails levels with enemies chasing after you, and rather easy bosses. All these elements you could expect from any other shooter, but there is not the polished formula that you would expect from a game of a genre with a long history.
Nintendo DSAceGamez (2007)
Chronos Twin is a challenging title and will perhaps appeal to those will a masochistic streak. However, there is little pay-off for your efforts. Games that really try to push you to your limits need to have some moment of joy afterwards, some sense of having been meticulously constructed, or at least some sense of wit amongst all the tirade of falling platforms, suddenly-appearing enemies and loss of lives. Chronos Twin doesn't have any of this; it's all too by-the-book in an uninspiring way, in spite of its funky premise, and if anything, the surge of interest the time travel idea might trigger in you will only heighten your disappointment at a great concept that never really got off the ground.