Hickory the mouse and Nat the firefly teach children age three to six basic colour and shape concepts.
When the player starts the game, he/she can select an area of the game to go to, e.g. the staircase or the mouse hole. Once an area is selected, instructions are given, and the player watches an animation of the actions on the screen before playing the activity on their own. A couple of activities have the ability to stretch or shrink the selected shape to make it fit for example. During an activity, Hickory will give the player feedback if he/she did it correctly or he/she needed to try again if a mistake is being made. Educational concepts involve colour and shape recognition, sorting/classifying and patterns.