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User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga Awaiting 5 votes...
Atari ST Awaiting 5 votes...
Commodore 64 Awaiting 5 votes...
DOS Awaiting 5 votes...
Macintosh Awaiting 5 votes...


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
DOSDragon (Apr, 1990)
You can play either the British or American version of the game, including the extra armies cards. Dice rolls are fair, and the fun is tremendous. If you are looking for one of the best board-game conversions, look at Risk.
88
DOSZero (Mar, 1990)
Although the computer game offers little that you can't already find on the board game, this is undoubtedly an excellent conversion, capturing the spirit and the strategy of the original.
87
Graphically these versions are no big deal, the C64 version made good use of that machine's graphics potential whereas the Amiga version does not. As with the other versions the game doesn't have any music or sound effects, but neither did the board game! Its nice to see that a software house has improved the poorer parts of the game as it was converted from machine to machine. A pleasant change.
84
All the features of the board game have been included, and the computer version plays well. It's an easy and enjoyable entertainment which you'll come back to time and time again.
83
Atari STThe Games Machine (UK) (Apr, 1990)
Like the board game, computer Risk's appeal is the ability to challenge other people, all trying to dominate the world. Although the graphics are simplistic, it doesn't matter, the playability is certainly high. It's hard to convey the content of such a deep game in so few words, just buy it and see for yourself.
83
DOSThe Games Machine (UK) (Apr, 1990)
Both CGA and EGA versions appear in one package, and like the ST game the real appeal of this version is the ability to stomp over your friends and still buy them a drink afterwards. A great board game has been turned into a first rate computer program - again!
78
Hier müssen die Programmierer gelobt werden. Durch und durch ist ihnen diese Umsetzung des Brettspielklassikers gelungen, das seit jeher mein Lieblingsspiel ist und das ich nun auch vordem heimischen Bildschirm allein spielen kann.
68
Hier müssen die Programmierer gelobt werden. Durch und durch ist ihnen diese Umsetzung des Brettspielklassikers gelungen, das seit jeher mein Lieblingsspiel ist und das ich nun auch vordem heimischen Bildschirm allein spielen kann.
68
Atari STST Format (Apr, 1990)
Costing twice as much as the board game, the computer version plays as a simple strategic wargame with cards and rolling dice deciding territorial gain. If you found the board game a thrill, this version is still going to excite, but wargame strategists and board game addicts should play safe and steer well clear.
67
AmigaAmiga Power (May, 1991)
The compulsive board game loses nothing in the conversion, and even gains in several aspects.
38
AmigaAmiga Joker (Apr, 1990)
Die Landkarte ist ansehnlich gezeichnet, wird sauber und schnell gescrollt und wartet von Zeit zu Zeit sogar mit kleinen optischen Gags, wie Walen oder Segelschiffen im Meer auf. Die Einstellmöglichkeiten sind vielfältig, sogar einen Cheat hat man vorsorglich ins Programm eingebaut! Warum macht Risk dann im Vergleich zu den viel bescheideneren PD-Alternativen dennoch keine überragende Figur? Die Antwort ist verblüffend simpel: Die Computer-Gegner stellen sich einfach zu dumm an, taktisch komplett sinnlose Züge sind an der Tagesordnung. Außerdem sind bei A1000 und A2000 Amigas oft mehrere Ladeversuche erforderlich, was auf Dauer die Nerven tüchtig strapaziert. Tja, schade um die hübsche Aufmachung und die tolle Regelvielfalt, aber bei einer strategischen Herausforderung kommt der Spielstärke halt viel mehr Gewicht zu. Zieht man jetzt noch den Preis ins Kalkül, so haben die PD-Versionen die eindeutig besseren Karten!
 
Each of these products is a faithful translation of its boardgame ancestor. Virgin MasterTronic has improved with each new release. However, since these products generally sell for under $20.00 in their boardgame incarnations, the question remains, "Does having the computer version with its potential in-house opponents provide sufficient justification for doubling the cost? That is, of course, a personal decision the consumer will have to make on his own. In this reviewer's opinion, Scrabble is the weakest product (given cumbersome play and graphics), while Risk and Clue: Master Detective are the strongest. Monopoly has been released in numerous shareware and public domain versions which thereby weaken its standing. Assuming one has sufficient human opponents, the boardgame versions still offer better play value. However, the computer versions can supply a modicum of opposition (and you don't have to share your potato chips!).
 
Commodore 64Computer Gaming World (CGW) (Oct, 1989)
For most players, the boardgame itself would probably be more fun, especially with a number of players because they won't have to all crowd around your computer monitor. The broader view of the tabletop version makes strategies easier to plot and reconnaissance of the enemy's movement simpler. Still, the variations are useful for a change of pace and the game does provide some fun against a computer opponent when you can't get the whole gang together. After all, that really is the purpose for computerizing board games, isn't it?