Time Paradox Trivia (DOS)

Published by
Developed by
Released
Platform
...
Critic Score
100 point score based on reviews from various critics.
...
User Score
5 point score based on user ratings.

Trivia

The medieval level is largely based on the holiday photographs and videos of Colin Courtney (one of the directors) as the development budget didn't extend to sending anyone out to obtain actual footage of suitable game locations - forcing this stage to bear an uncanny resemblance to parts of Brittany.

Contributed by Jason Banks (5) on Feb 02, 2005. -- edit trivia



Contrary to many popular rumours, there was never a patch or hack that removed the clothes from the heroine - that was based on an earlier s/f adventure game (fortunately never released) called "Chaz" which was loosely based on a barbarella theme and featured the female lead's clothing slowly being removed as the game progressed.

Strangely, development of this title began (and finished shortly afterwards) with the recruitment, and filming of the "Chaz" character walking round a "studio" naked...

Contributed by Jason Banks (5) on Feb 02, 2005. -- edit trivia



Was originally intended to be a mix of live action, cartoon and claymation graphics - to produce it, Flair even hired an animator who had studied under Nick Parks.

Contributed by Jason Banks (5) on Feb 02, 2005. -- edit trivia



Development history

This game was in development for around 6 years. Sadly, the whole thing was produced on a "lets do a click and point game" basis, without any thought for what was being produced, or the structure of adventure games, and it was about at the 4-5 year mark that any form of story / structure was even considered (prior to that, it was a case of "well, you travel back in time and collect some items - then go forward slightly in time to fetch some more") - and as 2/3 of the game had been developed by then...

Graphics

  • The game was originally intended to be a mix of live action, cartoon and claymation graphics - to produce it, Flair even hired an animator who had studied under Nick Parks.
  • The medieval level is largely based on the holiday photographs and videos of Colin Courtney (one of the directors) as the development budget didn't extend to sending anyone out to obtain actual footage of suitable game locations - forcing this stage to bear an uncanny resemblance to parts of Brittany.

Nude patch rumor

Contrary to many popular rumors, there was never a patch or hack that removed the clothes from the heroine - that was based on an earlier sci/fi adventure game (that was never released) called Chaz which was loosely based on a Barbarella theme and featured the female lead's clothing slowly being removed as the game progressed. Strangely, development of this title began (and finished shortly afterwards) with the recruitment, and filming of the Chaz character walking round a "studio" naked.

Contributed by Jason Banks (5) on Feb 02, 2005. [revised by : Alaka (57724)]. -- edit trivia