Open Season Reviews (Game Boy Advance)
There are no reviews for this game.
Our Users Say
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1UP (Oct 17, 2006)
Portable gamers get a few new twists; for Nintendo's Game Boy Advance, the action switches to classic side-scrolling 2D. Boog must make his way through several different levels using power-ups and the occasional assistance from superpowered Elliot. On the other hand, the PSP is a 3D beefed-up action version of the console release. The main difference between the home and PSP versions is the ability to play as both Boog and Elliot for a cooperative effort (think Alaskan-themed Banjo-Kazooie), additional missions, and extra co-op modes with befriended forest creatures. The game's presentation is stunning on the PSP widescreen, despite the occasionally drop in framerate and awkward camera. Even though there are dramatic differences in the style of the Open Season releases, they all share one thing in common: solid action-adventure gaming for their respective systems.
IGN (Sep 28, 2006)
Open Season isn't a perfect game by any means. It has some lazy animations in it, and the music is far from great, but the game has an undeniable charm. The game is filled with a lot of cute, and fun characters, and the story is well told through some nicer than usual cutscenes. For players that liked the movie, or always wanted to beat up ducks, rabbits, and humans all in one package, check out Open Season. Just make sure to play it on hard mode.
GameSpot (Oct 04, 2006)
Regardless, this is one movie tie-in that fans of the movie can feel good about playing. Open Season on the GBA may not have lots of levels, but it is sharply put together and a fun ride from start to finish.
Jeuxvideo.com (Oct 06, 2006)
Relativement honnête pour une adaptation vidéoludique d'un film d'animation à gros tirage, Les Rebelles De La Forêt est pour une fois un soft qui ne se moque pas des plus jeunes en leur proposant une aventure sympathique. Néanmoins, le jeu comporte de véritables défauts qui heurteront violemment les joueur plus âgés. A noter enfin un travail de fond notable, qui différencie le soft de la masse de jeux vides trouvant comme seule excuse leur cible de vente. C'est déjà ça.