🕹️ New release: Lunar Lander Beyond

GI Hero

Moby ID: 39591

[ All ] [ Amstrad CPC ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Load screen: the hero and his dog
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The game starts here. On the upper half of the screen is your ammo. The upper white bar is your life, lower is battery strength.
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Game menus.
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Encounter with the enemy.
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One mans best friend is others doom. You can get a deadly little pooch to help you.
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In the caverns. Despite you are in the dark, it doesn't effect the game in any way.
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Caverns lit with a torch. Nice and red.

ZX Spectrum screenshots

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This screen displays as the game loads. There's a progress counter that shows something is happening
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This is the game's main menu. It is displayed when the game loads. Options are selected by moving the cross hairs over them and pressing FIRE
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The start of the game. GI looks big and well drawn doesn't he? The game initially reminded me of playing with toy soldiers when I was young
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When GI starts to move the massive black aura surrounding him becomes apparent. It really shows when he's next to another character
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GI's health - the top blue bar, decreases when he is shot.
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GI can only shoot when crouching. The bad guys die first shot. GI has limited ammo and a bullet is lost from the top left display for each shot
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This white thing should be something GI can pick up - but I could not work out how and died trying
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The enemies are not very clever. This one, and many others, walks right past GI so that he can be shot
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There are also ammo clips that can be picked up if the player has the manual or can work out how to do it
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