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🕹️ New release:
Lunar Lander Beyond
GI Hero
Moby ID: 39591
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[
All
]
[
Amstrad CPC
]
[
ZX Spectrum
]
Amstrad CPC screenshots
Load screen: the hero and his dog
The game starts here. On the upper half of the screen is your ammo. The upper white bar is your life, lower is battery strength.
Game menus.
Encounter with the enemy.
One mans best friend is others doom. You can get a deadly little pooch to help you.
In the caverns. Despite you are in the dark, it doesn't effect the game in any way.
Caverns lit with a torch. Nice and red.
ZX Spectrum screenshots
This screen displays as the game loads. There's a progress counter that shows something is happening
This is the game's main menu. It is displayed when the game loads. Options are selected by moving the cross hairs over them and pressing FIRE
The start of the game. GI looks big and well drawn doesn't he? The game initially reminded me of playing with toy soldiers when I was young
When GI starts to move the massive black aura surrounding him becomes apparent. It really shows when he's next to another character
GI's health - the top blue bar, decreases when he is shot.
GI can only shoot when crouching. The bad guys die first shot. GI has limited ammo and a bullet is lost from the top left display for each shot
This white thing should be something GI can pick up - but I could not work out how and died trying
The enemies are not very clever. This one, and many others, walks right past GI so that he can be shot
There are also ammo clips that can be picked up if the player has the manual or can work out how to do it
Are we missing some important screenshots?
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