🕹️ New release: Lunar Lander Beyond

Open Season

aka: Baas in eigen bos, Boog & Elliot a caccia di amici, Colegas en el bosque, Jagdfieber, Les Rebelles de la Forêt, Lovecká sezona, O Bicho Vai Pegar, Sezon na misia
Moby ID: 23780

[ GameCube add ] [ PlayStation 2 ] [ Wii add ] [ Windows add ] [ Xbox add ] [ Xbox 360 add ]

PlayStation 2 credits (2006)

383 people (365 professional roles, 18 thanks) with 398 credits.

Development Team

Producer Patrick Naud
Associate Producers Eric Lajeunesse, Francois Ringuette
Creative Directors Chris Crowell, Gary Corriveau
Lead Programmer Rima Brek
Technical Architect Éric Allard
Art Director John Bigorgne
Animation Director Paul David Jesper
Lead Level Designer Benoît Maçon
Lead Game Designer Stéphane Blais
Lead Artists Frédéric Ressaire, Mathieu Fecteau
Lead Animator VĂ©ronique Lacombe
Art Technical Director Shaun Stephenson
Animation Technical Director Jonathan Simard
Sound Designers Alain Larose, Brian Youds, Jonathan Gosselin
Project Coordinator Philippe Hellouin De MĂ©nibus

Creative Team

Creative Direction Committee Benoît Maçon, Chris Crowell, Davide Soliani, Olivier Rouleau
Game Designer Martin Valiquette
Design Consultant Randy Smith
Team Lead Level Designer Massimo Guarini
Level Designers Alexandre Larouche, Clinton Bowman, David Leduc St-Arnaud, Davide Soliani, Jean-François Pedneault, Philippe Poisson, Riccardo Landi
Additional Level Designers Balazs Csarno, Laurent Hogue, Hugo Desmeules
Script Writers Ann Lemay, Mario Galardo
Story Design and Dialogue Daniel Wilson, David Gilbreth
In-Game Cinematics Integration Dany Genest, Mario Di Pesa

Programming Team

Lead 3D Programmer Alexandre Lahaise
3D Programmers Christian Desautels, Christian Drouin-Plante, Dany Joannette, David Lapointe, Eric Le, Frédéric Ferland, Frédéric Gaudet, Patrick Carpentier, Sébastien Comte, Serge Bernier, Steeve Dallaire, Uriel Doyon
Lead Gameplay Programmer Olivier Rouleau
Gameplay Programmers Alain Turcotte, Bruno Gohier, Dominic Boucher, François Poirier, Serge Doré
Programmers Christian Huaux, Daniel Fleury, Etienne Fournier, Jean-François Tremblay, Marc Roumagnac, Tiego François-Brosseau
Sound Programmers Alexandre David, Sean Quinn
Additional Programmers Jesse Attard, Yassine Riahi

Art Team

Team Lead Level Artists/Modelers Johanne Drolet, Shaun Stephenson
Level Artists/Modelers Alexandre René, Ariane Trottier, Cindy Cook, David Richer-Brazeau, Francine Mangin, Guillaume Cassel, Jack Ip, Jamie McNulty, Jean-François Carrier, Jonathan Lesage, Mathieu Pontbriand, Matthieu Delarue, Miguel Lussier-Gosselin, Pascal Barriault, Pierre-Luc Boulais, Stéphane Dubé, Thomas Gillet, Tyler De Block, Virgile Loth, Weiqian Zhou, Antoine Guilbaud, Sebastien Larrue
Concept Artists Martin Deschambault, Ulrich Brunin
Lightning Artists Jean-Philippe Leroux, Nezam Jinnah
SFX Artists Anick Teasdale, Corentin Jaffré, Dany Bergeron, Éric Girard
Menu and Interface Marjolaine Allie, Fabien Jean-Claude, Philippe Côté, Sandy De Montigny

Animation Team

Animators Catherine Brochu, Cameron Fielding, Eric Bresse, Hélène Simard, Sébastien Bergeron, Sonia Pronovost
Additional Animators Guillaume Picard, Henry Wojcik
Character Modelers Jean-François Morier, James Shih, Mathieu Faber
Character SFX Artists David Bercier, Isabelle Henley, Mohanned Mansour

Quality Assurance

QA Team Lead Alain Bedel
QA Programmers Hugues Landry, Marie Duhaime-Major, Maxime Bellehumeur
Data Managers Éric Bouchard, Maxime Sole Major, Patrice Arseneault
Tool Testers David Larose
Sound Integrators Dave Blake, David Larose, David Ratté
HR Consellor - Project Sophie Leduc
Project Security Analyst Alexandre Major

Sound Studio

Sound Studio Director Jérémi Valiquette
Music Composition Shawn K. Clément
Sound Technical & Artistic Advisor Simon Charles Pressey
Sound Coordination Frédérique Fourny-Jennings
Sound Engineers Jocelyn Daoust, Olivier Germain
Sound Editors Bénédicte Ouimet, Mario Rodrigue, Marc Léveillé
Foley Artist Nicholas Gagnon

Cinematic Team

Associate Producer SĂ©bastien Racine
Cinematic Director Miguel Angel Martin
Project Coordinator Isabelle Bismuth
Visual Effects Jean-René Trudel
Lightning Artists André Bastien, Caroline Boulay, Guylaine Rhéaume
English Voices Recorded in LA BLINDLIGHT STUDIOS
BLINDLIGHT Casting Director Dawn Hershey
BLINDLIGHT Voice Director Susan Blu
BLINDLIGHT VO Director Alexandra Dorris
BLINDLIGHT Casting Assistant Dave Lieber
BLINDLIGHT Production Assistant Wes Gleason
Voice Talent Christopher J. Williams, Kari Wahlgren, Darryl Kurylo, Michael Gough, Patrick Warburton, Billy West, Carlos Alazraqui, Daniel Mann, Julianne Buescher, Kari Wahlgren, Karly Rothenberg, Mark Klastorin, Maddie Taylor, Maurice LaMarche, Nika Futterman, Robin Atkin Downes
Voice Editors Didier Gagnon, Élie Jalbert, François Lafrenière, Mathieu Rodier, Nicholas Grimwood, Samuel Girardin, Simon Leduc

Quality Control

Quality Control Studio Manager Éric Audette
Quality Control Project Manager Yanick Beaudet
Lead Testers Marc Brouillette, Marc-Alexandre Plouffe, Marie-Chantal Larocque, Martin Tavernier, Pascal Gauthier
Testers Adil Heddad, Benoit Lafreniere, Bernard Fluet, Bruno Leblanc, Bruno Sénécal, Christine Olsen, Craig Towsley, Daniel Mendez, Danny Frizado, Danny Ménard, Daphney Alarie, Eric Mailhot, Etienne Duquette-Piuze, Étienne Martel, Frederik Audet, Gabriel Dubuc, Henri Durocher, Jean-François Carrier, Jean-François Chabot, Jean-François Gauthier, Jean-Marc Goulet, Jean-Sébastien Gauthier, Jean-Sébastien Primeau, Jimi Langlois, Jimmy Victor, Jocelyn Bastien, Manuel Janneteau, Marc-Antoine Héon-Winner, Marco Iavarone, Olivier Ramirez-Lussier, Olivier-Félix Dupuis, Patrick Dufort, Patrick Paradis, Patrick Robichaud, Philippe Brisson, Philippe Turcotte, Pierre-Paul Champagne Jr., Raymond Brunette, Rodolphe Capozzi, Roshan Cyr, Sébastien Roy, Stéphane Charbonneau, Steve Lefebvre, Sylvain Racine

Localization

Localization Studio Manager Coralie Martin
Localization Project Manager Corinne Isabelle Le Dour
Monde Media Solution Inc. Alexandre St-Louis, Jean-Robert Michel
Linguistic Test Coordinator Sylvie Tremblay
French Studio Dune Sound
Dune - Project Manager Olivier Rabat
Dune - Translation Éric Holweck
Dune - Recording Olivier Rabat
Dune - Voice Direction Cyrille Artaux
Dune - Special Thanks Stéphan Gonizzi
Spanish Studio Aguamass Media
Aguamass - Project Manager Esperanza Hernández
Aguamass - Translation Nino Matas
Aguamass - Voice Direction Esperanza Hernández, Lorenzo Beteta Unión
Aguamass - Production Manager Jesus Leazaro
Aguamass - Special Thanks Cecilia Santiago
Dutch Translation Rangeela Bv
Italian Version Orange Studio - Bologna
Project Management Gabriele Vegetti
Orange - Translation and Adaptation Erica Ossola, Gabriele Vegetti
Voices Recorded By Studio Florian Cinetivu - Bologna
Florian - Voice Direction Maria Menna, Gabriele Vegetti
Florian - Studio Engineers Jacopo Bonora, Alessandro Zucchelli
German Studio Tonproduktion Krauthausen
Krauthausen - Studio Engineer Siddho Varza
Krauthausen - Post Production Nils Vogt, Siddho Varza, Mark Tittmann
Krauthausen - Voice Direction Stefan Dinger
Krauthausen - Localization Manager Stefan Dinger
Krauthausen - Translation Stefan Dinger, Dieter Pfeil
Linguistic Tests Enzyme Testing Labs
Enzyme - Studio Director Carolljo Maher
Enzyme - Localization Manager Kirsten Schrankel
Enzyme - Project Manager Alexandre Lebel
Enzyme - Linguistic Testers Antonio Berenguer, Gabriel Brandt, Jakob Faldt, Mikkel Jensen, Paolo Catozzella, RĂ©gis Hauer, Roland Torenbeek, Sami Ylinen, Terje Rangen
Special Thanks Olivier Nicolas, Jesse Houston, Jesse Suckow-Crowell

Ubisoft Montreal

President Yannis Mallat
Executive Vice President Christophe Derennes
Vice President - Operations Olivier Paris
Vice President - Corporate Affairs Sabine Hamelin
Vice President - HR Claude Reeves
Legal Department Stéphanie Maillot
Director Editorial Marketing Chris Munson
Marketing Game Manager Sören Lass
Senior Marketing Coordinator Carl Caldareri
Marketing Artists Alexandre Gagnon, Patrick Hudon
Special Thanks Igor Manceau, SĂ©bastien Puel
R&D Director SĂ©bastien Lavier
Technology Group Director André LeBlanc
Project Coordinator Danny Grondines
Sound Team - Lead Programmer Stéphane Ronse
Sound Team - Programmers Éric Nabor, Hugues Rousseau, Jean-François Beaulieu, Jean-François Guay, Patrick Girard, Pierre Gauthier, Richard Malo
Magma Team - Lead Programmer Étienne Bégin
Magma Team - Programmers Alexandre Ganea, Kate D'Souza, Yohann Dos Santos Monteiro
Oasis Team - Lead Programmer JĂ©rĂ´me Lasserre
Oasis Team - Programmers Danny Couture, Olivier Caudrelier, SĂ©bastien Hivon
Product Designer Patrick Walsh
Technical Writer Gerard Dee
Tools Testers Alain Abbyad, Jean-François Dubois
Playtest Lab Coordinator Caroline Martin
Playtest Lab Manager Marie-Pierre Dyotte
Senior Playtest Coordinator Karine Gagnon
Playtest Coordinator Nicholas Sweeney
Observers Lyne Archambault, Philippe Renaud, Robin Veret

Ubisoft International

President & CEO Yves Guillemot
Executive Director, Worldwide Studios Christine Burgess-Quémard
Chief Creative Director Serge Hascoët
Technology Board Shen Li, Nicolas Rioux, Todd Lewis, Yann le Tensorer
Editorial Director Pauline Jacquey
Editorial Talent Manager Caroline Cantin
Editorial Scenarios & Cinematic Director Alexis Nolent
Editorial Game Design Director Lionel Raynaud
Editorial Gameplay Director Cyril Derouineau
Editorial Gamescript Director Emmanuel Guardiola
Editorial Artistic Director Jean-Marc Geffroy
Studios Operations Director Pierre Escaich
Worldwide Projects Coordination Director Anne Blondel-Jouin
Process & Methods Director Michel Pierfitte
Editorial Marketing Director Laurence Buisson-Nollent
Editorial Coordination Manager Grégory Spielmann
US First Party Manager Josh Ostrander
Europe First Party Manager Romain Vazeille
Editorial Music Advisor Didier Lord
North America President Laurent Detoc
U.S. Vice-President of Marketing Tony Key
U.S. Director of Marketing Hélène Juguet
U.S. Director of Brand Management Karen Conroe
U.S. Senior Brand Manager Phil Shpilberg
U.S. Associate Brand Manager Erin English
U.S. Public Relations Director David Hawk
U.S. Public Relations Manager Carol Quito
Senior Corporation Communications Manager Jaime Borasi
Licensing Director Pascal J. Bonnet
Licensing Specialist Gabe Brosbe
Market Research Director Nicki Shovar
Creative Services Vice President Allen Adler
Creative Director Lee Ann Weber
Project Manager Michelle Bárta
Website and Online Development Director Justin Landskron
Senior Graphic Director Jasmine Ianneo
Senior Copywriter Kareem Fahmi
Copywriter Danielle von Mayrhauser
Copy Editor Shannon Kokoska
Proofreader Alison Baker
VP Sales Yasmin Naboa
Channel Marketing Manager Jenifer Voss
Director of Media & Promotions Jill Steinberg
Senior Manager, Online Marketing Joshua Milligan
Manager, Online Media Paul Caparotta
Online Advertising Specialist Jason Cantor
Online Marketing Manager Carolyn Carnes
Promotions Manager Jeff Dandurand
Advertising Manager Joe Rongavilla
Strategic Sales & Partnership Director Monika Madrid
Video Specialist Brigham Stitt
EMEA Marketing Director John Parkes
Group Manager Bénédicte Germain
Brand Manager Guillaume Carmona
Sony Pictures Consumer Products Vice President, Interactive Mark Caplan
Executive Producer, Interactive Keith Hargrove
Special Thanks Anthony Stacchi, Becky Chaires, Carter Goodrich, Jerry Schmitz, Jill Culton, Melissa Sturm, Penney Finkelman Cox, Roger Allers, Sandra Rabins, Todd Pilger, Yair Landau
Are we missing any credits? Contribute.

Collaborations

MobyPro Early Access

People credited on this game were also credited on:

[ Upgrade to MobyPro to view more! ]

Other Games

MobyPro Early Access

In addition to this game, these people were also credited on other games:

[ Upgrade to MobyPro to view more! ]


Credits contributed by Laurent Hogue.