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PSN Stores (May 15, 2015)
Levels are divided into 8’s and there are 8 sections to play. They’re called test chambers and to get to each one you have to travel through an over world to get to them. It was more of an annoyance than an interesting addition as I just wanted to get to the levels. But the reward for that pain is excellent. The game has an excellent difficulty where the puzzles are still difficult, but not so hard to make you want to stop playing. And how could I leave out talking about the stealth mechanics in a game titled Stealth Inc. All of the enemies are incredibly refined and the cameras are ingeniously placed. After beating the 8 level section, there is a boss fight. These are some of the most fun puzzles in the game. Stealth Inc. 2 also comes with a level editor so you can build your own levels and share them with the community. Stealth Inc. 2 is an excellent experience. I just wish the overworld you have to travel and the level editor were a little bit better.
ZTGameDomain (Apr 23, 2015)
I loved the music in A Clone in the Dark, and while it took a few levels to grow on me, the music here is just as catchy, and I can still hear it in my head. The quick reloads help to keep the pace, but I found some of the checkpoints unnecessarily unforgiving. Once all eight main tests in a section have been completed, that section’s gadget becomes available for use in the overworld. The goal is to capture that Metroidvania feel, where new abilities allow access to previously inaccessible areas, but the main effect is a general lack of direction, and overworld navigation quickly became a drag that interrupted the fun I was having with the tests. A Game of Clones is cross-buy across the PlayStation platforms, but I was very disappointed to discover that, unlike the original, cross-save support is nowhere to be found. The main game is still undeniably fun, and anyone who enjoyed the first (or likes a good challenge) should check it out. Just be warned, it’s an occasionally bumpy ride.
Push Square (Apr 07, 2015)
Unlike the first game, the learning curve is practically non-existent, and you'll find yourself having to replay sections right from the beginning. The way that the traps are set up, the way in which you have to interact with the environment – you have to appreciate it, albeit from a distance after you've gone and punched a cushion. As the name implies, this isn't all about dodging traps: you'll have to master stealth as well. Considering how repetitive it can become if you're not a perfect player, it's a shame that the art design is so underwhelming. Also slightly disappointing is the occasionally wonky controls. If you're the type of person that likes to brag on Twitter about how many times Bloodborne has kicked your backside, then Stealth Inc 2: A Game of Clones may just be the challenge that you're looking for. Others should pause before purchasing, as your patience threshold will determine just how much enjoyment you get out of this sneaky sequel.