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Critic Reviews

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Retro City Rampage est une vraie belle découverte sur PS Vita. De fait, le titre était disponible depuis plusieurs mois sur consoles de salon. Passé un peu inaperçu, nous trouvâmes dommage de ne pas parler d’un titre aussi riche sur consoles portables. Certes, il ne conviendra peut être pas à tout le monde. Votre neveu de 8 ans dira qu’il est moche, que le son lui a fait perdre un dixième de son audition, etc.. La bonne nouvelle, c’est que vous pourrez mettre à l’épreuve ses capacités sur la version de démonstration limitée aux 30 premières minutes de l’aventure. Ce n’est qu’une toute petite partie de ce qui vous attend. Alors, si vous avez souri quand le Chef Panou Panou a sorti son bazooka, n’hésitez pas une seconde et offrez-vous le jeu complet, vous ne le regretterez pas !
Gaming Age (Oct 16, 2012)
I played through the game on both PS3 and Vita, and couldn’t find a single difference worth delving into. Both games play admirably, and come with a full host of various visual skins that represent everything from a standard NES color palette to the green hue of a classic Gameboy. The attention to detail given here is admirable, and pretty unexpected, making Retro City Rampage a real treat for retro fans. If you have access to either platform, you’d do well to check out this downloadable title, it’s certainly worth the purchase.
Digitally Downloaded (Oct 25, 2012)
Retro City Rampage is nothing short of a pixelated love letter to fans of the 8-bit gaming era. From the lush graphics to the rockin’ set of chiptunes, the world of Theftropolis looks and sounds like the games of old, and is packed to the point of bursting with more retro references and throwbacks than even the most schooled retro gamers could possibly remember. While younger gamers might not see the full appeal here, those from the “old school” will be hooked from the moment they realize that Player jumps just like some chubby super plumber we know all too well, which is mere minutes from the Start Screen.
Gamer Limit (Oct 10, 2012)
Although $15 for a ~30MB download may seem like a lot, provided that you can get down with retro games, this is one of the best ways you could ever spend it. Retro City Rampage is a labor of love, and one you will not want to miss.
Game Revolution (Oct 10, 2012)
Cheat codes, character skins, and mini-games make Retro City Rampage a compelling package, most notably on the PlayStation Vita, where neatly digestible gameplay loops allow for quick bites of arcade-y fun. Of course, buying on either PlayStation platform will net you both versions as part of Sony's cross-buy promotion. All of this is supported by my favorite game soundtrack in years, cementing Retro City Rampage as like, totally radical, dude.
Push Square (Oct 17, 2012)
Even if you managed to play the entirety of Retro City Rampage without understanding a single reference, you’ll still find plenty to like about the game. However, if you’ve grown up playing video games and watching cult movies, your enjoyment will be amplified. This is a difficult type of title to pull off, but Vblank Entertainment’s debut is the perfect parody.
Cheat Code Central (Oct 05, 2012)
I don't often admit to giggling in public, but Retro City Rampage had me giddy as a schoolgirl. I think it's safe to say that if the thought of 8-bit nostalgia appeals to you at all, this game will make you weep gigantic pixilated tears of bliss. Of course, it's also possible that those are actually tears of frustration. Either way, you should probably just man up and download this title. It's well worth the $15, even if you can't get past the tougher sections later in the game. Just try not to break any controllers, 'kay?
Joystiq (Oct 12, 2012)
Retro City Rampage is still worth playing for its simple, accessible gameplay and charming, lovingly crafted world that Provinciano created. It's the perfect game for gamers, an experience carefully executed to appeal directly to them. Seasoned players will enjoy it on a higher level, smiling at every sly wink and clever nod, but even the uninitiated should have a good time waging a one-man crime spree through Theftropolis.
Game Informer Magazine (Oct 11, 2012)
I loved Retro City Rampage at first. It seemed like a fast-paced and funny reminder of one of my favorite eras of gaming. As I dove deeper, I realized that better alternatives exist. If you want a healthy dose of NES nostalgia, the free Abobo’s Big Adventure is fantastic. If you want to re-experience GTA’s introduction of the open world genre, download the classics on PSN. Retro City Rampage is a noble effort and a labor of love, but the final product reminded me of my most frustrating gaming memories just as frequently as my fondest.
60 (Jan 09, 2013)
Reto City Rampage n'atteint pas tous ses objectifs. Son aspect parodique manque de finesse, se limitant à faire surgir brutalement un clin d'oeil sans chercher plus loin, mais repérer les innombrables références devient malgré tout un jeu dans le jeu et un hommage encyclopédique au jeu vidéo et à la culture geek. Son plus grand charme demeure sa réalisation qui le ferait passer pour un jeu d'époque aux yeux d'un expert. Dommage cependant que ses qualités ludiques ne suivent pas toujours. Retro City Rampage reste un moyen agréable de passer le temps en se remémorant les temps anciens, quand on était capable de tout pardonner, vu qu'on n'avait pas le choix.
G4 TV: X-Play (Oct 16, 2012)
It's the clunky design that, in my book, fuels Retro City Rampage's undoing. This is a game that plays better on a design document than it does in reality. It is pretty much exactly what the trailers and previews have sold it as, for better and for worse. Props to Vblank for building exactly what it set out to from the beginning, but don't be fooled into thinking that hitting the target translates into a quality experience.
ZTGameDomain (Oct 18, 2012)
Retro City Rampage is frustrating because it feels like the development focus was on cramming in as much nostalgia as possible, rather than making a great game. The game is so intent on getting in as many references as possible that they stop being compelling, and without that hook, it’s just a generally competent game, but nothing special. It’s the friend who tries too hard – with some restraint and better balance it could have been really enjoyable, but instead it’s a throwback, modern, nostalgic game that doesn’t do any of those elements particularly well. Those who love nostalgia will find plenty of it, but others may want to stay away.
Really, the number of different mechanics and minigames is impressive. I mean, they mostly ruin the experience, but the game was developed largely by one person. It’s actually kind of admirable. It’s just too bad that they don’t work. There’s fun to be had with Retro City Rampage. The game does an OK job of plucking at your nostalgia strings, though it might overwhelm them more often than not. The core gameplay is fine, but it’s buried under too much unnecessary gimmickry to make Retro City Rampage’s campaign, which is most of the game, something to easily recommend. If you’re in the mood for some nostalgia, Retro City Rampage is worth experiencing to a certain point. It just fails to stand on its own two feet.
IGN (Oct 15, 2012)
There's plenty to like about Retro City Rampage from its nods to our childhoods to its easy to get behind gameplay to its arcade mini-games, but the story -- the main hook of the title -- just doesn't stand up. Player's quest is just an excuse to get to the next reference, the missions tend to be cheap, and checkpoints aren't forgiving.
Gameplay (Benelux) (Feb 01, 2013)
Meer dan tien jaar lang werkte Brian Provinciano aan zijn 8-bit Grand Theft Auto eerbetoon dat intussen is uitgegroeid tot culthit en recent eindelijk ook op PS3 en PS Vita verscheen. Voetgangers platrijden, banken beroven, auto's stelen en het opnemen tegen de politie in een open wereld — het blijkt ook op de Vita goed te werken.