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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
57 (Jul 18, 2007)
I guess the problem with this game is that there is already better on the market including Namco's very entertaining Ace Combat X: Skies of Deception. Still, if you've played that game and are looking for a bit more flight sim excitement then Heatseeker may be worth a look.
55 (Jun 14, 2007)
Heatseeker était à l'origine un projet destiné à la seule PSP, et c'est malheureusement sur ce support qu'il se révèle le plus décevant. La faute à une maniabilité presque bridée qui gâche la nervosité des combats et rend l'aventure largement moins prenante.
Cheat Code Central (May 31, 2007)
Up to four players, each with a copy of the game, can have more fun with the five multiplayer modes. These modes are variations of Deathmatch and CTF. There are dogfights which are every-man-for-himself, and modes which involve two-person teams whose duties include defending their base while attacking the opponent's base. All of the games suffer from the same control problems and inadequate graphics, but these are fun modes to play as they don't degenerate into redundancy. You won't get endless hours of fun out of these modes, but at least you'll get some satisfaction - which is more than I can say for the single-player mode.
GameSpot (May 18, 2007)
With subpar graphics, poor controls, and some unoriginal gameplay, Heatseeker has a lot of things going against it. But in spite of all these issues, shooting wave after wave of generic enemies can be fun in short spurts. If you're looking for some mindless fun, the game might be worth the $30 price tag, but be advised: There are better flying games out there for the PSP.
Pocket Gamer UK (May 22, 2007)
Ultimately, Heatseeker has landed on PSP armed with overly simple action and a limited multiplayer payload. On a postive note, it throttles up the action without delay, making it great for portable play since it always puts you in the thick of combat. You'll certainly enjoy the single-player missions for a short while, until their shallow reserves run out of fuel. But with a lack of deeper missions and an underwhelming multiplayer offering as your only alternative, Heatseeker is perhaps best summed up as a quintessential average game with a hot name. How very '80s...
When all is said and done, Heatseeker is unassuming and uninspired. The straight-up arcade style action can be fun in short sittings, but the repetitive nature of the game will soon eradicate those brief moments of pleasure. Ironically, a tighter, more focused approach could have made the game more palatable, as well as dispensing with needless features such as the “impact cam.”
IGN (May 31, 2007)
And in the end, the gameplay just doesn’t make Heatseeker a must-have title on PSP, especially when considering the robust competition. Dogfights are relatively basic, as you’ll usually be able to target and obliterate enemy fighters well before they’re in range, and when you do get into heated fights it can be a bit of a pain due to the PSP version’s less-maneuverable feel. Graphically the game is decent, but still doesn’t stand up against the other competition on the platform, and the lack of VO is a serious letdown. When factoring in amazing flight games such as Ace Combat, Afterburner, and even M.A.C.H. on PSP there’s simply no competition, as Heatseeker looks, feels, and plays like an inferior product all-around. It’s a game that boasts high speed and explosive arcade action, but it was trumped by other PSP titles long before releasing, and a $29.99 price tag isn’t enough to put it above more intense, entertaining, and higher-quality products already on the system.