User Reviews

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Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 2.0
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Overall User Score (5 votes) 2.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
A sequel to Shadow of the Beast, that creepy game you know and love. The evil beast Mage Zelek has kidnapped your baby sister in order that she might be trained for the position of Beast Messenger. You find you way to Kara-Moon, Zelek's stronghold. You have to extract information from Kara-Moon's residents as well as watch out for Zelek's minions and the traps they've laid for you. Collect gold, weapons and food. The animated movie sequences are interesting and will give you clues. This is a game into which you can really sink your teeth into.
Shadow of the Beast 2 features some cool background effects and nice music. The only real drawback is that the game get repetitive and the six worlds seem to go by pretty quickly.
Game Players (Mar, 1995)
Granted, this game isn't the greatest thing to come around since Pamela Anderson. Because it is hard to control and the graphics aren't all that good, the average player may shut this game off after about ten minutes, but it's a solid effort that makes you think, pisses you off and when you finally finish it, gives you a great deal of satisfaction. That's not bad for a game idea that's as old as, well, your shadow.
Mega Fun (Aug, 1994)
In uralter Hack‘n Slay-Tradition marschiert Ihr also los, trefft auf Zauberer und Zwerge, ... das Übliche halt; und genauso durschnittlich spielt sich der Silberling auch: Die Steuerung ist so ziemlich daneben geraten und träge dazu, bei der Grafik hat die britische Company auch nichts weltbewegendes zustandegebracht, von den guten Zwischensequenzen mal abgesehen, nur die Musik... wenigstens die ist gelungen und unterstützt die düstere Story ungemein. Wäre die Steuerung etwas besser ausgefallen, könnte Shadow Of The Beast II noch als leidlich gemachtes Jump‘n Run mit eingestreuten Jump‘n Shoot-Elementen durchgehen, aber so... Nein danke.
Play Time (Aug, 1994)
An und für sich wäre Beast 2 kein schlechtes Game, aber keine Continues der Paßwörter heben es durch einen hammerharten bis unfairen Schwierigkeitsgrad weit über die Frustrationsgrenze.