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Description

Viewed isometrically, this role-playing game saw you leading a party of four intrepid souls on a mission to restore peace to the land. Sixteen levels awaited them, all filled with traps and monsters. Spells could be collected as the game went on, and multiple ones cast in quick succession. The characters could be split, and sent off on different routes and tasks to save time.

The game’s title was inspired by its innovative use of light, or rather of darkness. Nothing could be seen without the torches your characters had; these meant that vision faded outside their circular arc. You had to manoeuvre the torch around to reveal secret areas, and it could be used to ward off some monsters, although it alerted others to your presence.

Screenshots

Shadowlands DOS Generating a party (EGA)
Shadowlands DOS Title screen (VGA)
Shadowlands Atari ST Starting location
Shadowlands DOS Generating a party (VGA)

Promo Images

Shadowlands Magazine Advertisement
Shadowlands Magazine Advertisement

Part of the Following Groups

User Reviews

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Critic Reviews

ACE (Advanced Computer Entertainment) Atari ST Mar, 1992 923 out of 1000 92
CU Amiga Amiga Mar, 1992 91 out of 100 91
Amiga Joker Amiga Feb, 1992 86 out of 100 86
PC Joker DOS Aug, 1992 77 out of 100 77
ASM (Aktueller Software Markt) DOS Aug, 1992 9 out of 12 75
Power Play DOS Apr, 1993 74 out of 100 74
ST Format Atari ST Dec, 1993 73 out of 100 73
Legendra Atari ST Oct 07, 2014 4 out of 10 40
Play Time DOS Jul, 1992 40 out of 100 40
Computer Gaming World (CGW) DOS Feb, 1993 Unscored Unscored

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Trivia

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Contributed to by JRK (11163) and Martin Smith (69969)