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atari mania
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Viewed isometrically, this role-playing game saw you leading a party of four intrepid souls on a mission to restore peace to the land. Sixteen levels awaited them, all filled with traps and monsters. Spells could be collected as the game went on, and multiple ones cast in quick succession. The characters could be split, and sent off on different routes and tasks to save time.

The game’s title was inspired by its innovative use of light, or rather of darkness. Nothing could be seen without the torches your characters had; these meant that vision faded outside their circular arc. You had to manoeuvre the torch around to reveal secret areas, and it could be used to ward off some monsters, although it alerted others to your presence.


Shadowlands Atari ST Going alone
Shadowlands Amiga Starting a new game. My magician has already been killed by birds.
Shadowlands DOS An alternate layout (VGA)
Shadowlands Amiga Title screen.

Promo Images

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User Reviews

There are no reviews for this game.

Critic Reviews

Amiga Computing Amiga Apr, 1992 94 out of 100 94
Amiga Format Amiga Apr, 1992 93 out of 100 93
Atari ST User Atari ST May, 1992 92 out of 100 92
CU Amiga Amiga Mar, 1992 91 out of 100 91
Power Play Amiga Apr, 1992 85 out of 100 85
PC Review (UK) DOS Jul, 1992 8 out of 10 80
PC Joker DOS Aug, 1992 77 out of 100 77
ASM (Aktueller Software Markt) Atari ST May, 1992 9 out of 12 75
PC Format (UK) DOS Dec, 1995 70 out of 100 70
Amiga Mania Amiga Jun, 1992 70 out of 100 70


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Contributed to by JRK (11235) and Martin Smith (81067)
Atari Fossil