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Description

As a mayor, it is your job to manage your city. It starts off empty, but will grow. You can zone parts of your city for residential, commercial & industry. In addition to zoning, you can build roads, parks, trains, water pipes, power plants and much much more. If you are successful, your city will grow and prosper. If you fail you will bankrupt the city and get thrown out of office.

Screenshots

SimCity 3000 Windows UFO Attack!
SimCity 3000 Windows A growing city, a growing headache.
SimCity 3000 Windows a close look at a small town
SimCity 3000 Windows big city - normal zoom

Promo Images

SimCity 3000 Screenshot
SimCity 3000 Screenshot
SimCity 3000 Screenshot
SimCity 3000 Other

Trailer


Alternate Titles

  • "模擬城市 3000" -- Traditional Chinese spelling
  • "模拟城市3000" -- Simplified Chinese spelling
  • "SC3K" -- Common abbreviation
  • "SC3000" -- Informal abbreviation

Part of the Following Groups

User Reviews

It's SimCity 2000 with better graphics and some added features. Windows ZombieDepot (48)
Great intro, great gameplay, wonderfull design, Poor replayability Windows William Shawn McDonie (1180)
A great sequel to Simcity 2000. Windows Kevbo32 (53)
A very Blah sequel Windows Tony Maki (12)

Critic Reviews

Gamezilla Windows Apr 19, 1999 95 out of 100 95
IGN Windows Feb 22, 1999 9 out of 10 90
PC Joker Windows Feb, 1999 85 out of 100 85
Gaming Entertainment Monthly Windows Mar 17, 1999 82 out of 100 82
Macworld Macintosh Jan, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Computer Gaming World (CGW) Windows May, 1999 4 Stars4 Stars4 Stars4 Stars4 Stars 80
WomenGamers.com Windows Jun 11, 1999 7 out of 10 70
Jeuxvideo.com Windows Feb 18, 1999 14 out of 20 70
Inside Mac Games (IMG) Macintosh Dec 09, 1999 7 out of 10 70
Spel för Alla Macintosh Dec, 1999 4 out of 10 40

Forums

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Trivia

When announced in 1997, Simcity 3000 was originally going to use a full 3D engine to allow players to explore their own cities right down to street level, using a first person perspective. However, technology issues forced the developers to scrap the engine and return to the classic isometric 2D style.

Related Web Sites

Contributed to by Brian Hirt (10020) and Corn Popper (68945)