Soulblight
Official Description (Ad Blurb)
Soulblight is a dark, unforgiving, top-down action roguelike luring you to cross the thin line between good and evil. Instead of XP grinding, it introduces a Tainting Mechanics. While traveling through the shattered reality of the Sanctuary, you will receive personality traits based on your choices. These will be the main source of your strength. To harness them, you will have to act accordingly. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.
## Main Features
- A unique Tainting Mechanic designed to encourage role playing
- Tons of weapons, armor, and utility items
- Dynamic and tactical combat build around stamina management and distance control
- Optional stealth approach that complements fighting
- Randomly generated, visually breathtaking levels
- High difficulty level emphasized by permadeath mechanics
- GameplayÂ-driven narrative
Gameplay
Before entering each level of the Sanctuary you get to choose a Taint that represents a certain personality trait. That choice will shape your future experiences as each Taint unlocks a new way of gaining power - a custom mechanic designed to encourage role-playing. Tainting Mechanics channels your will to survive into actions that are aligned with your heroâs personality. Letâs have a look at some examples:
As you go deeper into the Sanctuary youâll be able to add more Taints to your characterâs personality making the shifting levels of the dungeon itself a skill tree of a kind. However with each new Taint youâre a step closer to the point of no return. Are you sure you know where it is?## The Idea Behind Soulblight
We look back with nostalgia at our pen and paper RPG memories. Back then, gaining XP and leveling up was only part of the fun. The thing we were most excited about was actual role-playing. For a brief moment becoming a character with all their merits but also with all their flaws. Sometimes their shortcomings would stand in the way of solving a quest at hand making the game more difficult. But because of that the characters felt more alive and thatâs why we wouldnât have it any other way.
The situation with video games is different. For the most part players canât miss an opportunity to get precious loot or XP knowing that the game will penalize them for it. Thatâs why no one expect players not to fight a giant spider just because their character might have arachnophobia. So if we want players to actually roleÂplay there needs to be a special mechanic that will encourage them to do so. That is how our Tainting Mechanic came to be.
Source: Steam Store Description
Spellings
- ă˝ăŚăŤăăŠă¤ă - Japanese spelling
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Contributors to this Entry
Game added by jaXen.
Nintendo Switch added by Kam1Kaz3NL77.
Additional contributors: Rik Hideto.
Game added March 17, 2018. Last modified June 29, 2023.