🕹️ New release: Lunar Lander Beyond

Ulises

Moby ID: 27978

[ All ] [ Amstrad CPC ] [ Amstrad PCW ] [ DOS ] [ MSX ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Loading screen
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The action begins
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Jump and take the rope
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At the lake

Amstrad PCW screenshots

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Loading screen
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Run and shoot action? Not sure if I saw this on The Odyssey, but okay...

DOS screenshots

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Loading screen (CGA)
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Title screen (CGA)
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Climbing rope (CGA)
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Crossing the lake (CGA)
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Fire demon (CGA)
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Centaur (CGA)
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Virgin (CGA)
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Minotaur (CGA)
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Statue (CGA)
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Fire spirit (CGA)
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Firewall (CGA)
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Death (CGA)
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Loading screen (EGA)
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Title screen (EGA)
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Climbing rope (EGA)
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Crossing the lake (EGA)
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Fire demon (EGA)
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Virgin (EGA)
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Gorge (EGA)
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Centaur (EGA)
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Wild boar (EGA)
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Fire spirit (EGA)
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Firewall (EGA)
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Death by the minotaur (EGA)

MSX screenshots

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Loading screen
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Title screen
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Climbing rope
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Crossing the lake
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Fire demon
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Virgin
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Centaur
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Minotaur
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Statue
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Fire spirit
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Firewall
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Death

ZX Spectrum screenshots

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This screen displays as the game is loading. The lady is a little better dressed on the DOS and Amstrad than she is on this & the MSX load screens
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When the game has loaded it plays a kind of rolling demo showing all kinds of baddies, like this cabbage on legs, running along the top of the wall
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Later on this level there's some jumping to be done ...
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and ropes to navigate while avoiding falling balls
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Later in the game there's a temple to fight through ...
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... and there's a level with fire wraiths, falling balls and stairs
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Ulises starts at the edge of the level. A life can be lost by walking the wrong way. Do NOT do this!
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Walking the right way now, Ulises tests his throwing arm
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The baddies move faster than Ulises so, although one has been killed, if one gets as close as this bird its already too late
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Any contact of any kind with a baddie is immediately fatal
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What is especially frustrating is Ulises re-incarnating under a baddie because then he dies again immediately and there's nothing the player can do about it
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