Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.4
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.6
Gameplay How well the game mechanics work and the game plays. 3.6
Graphics The visual quality of the game 3.6
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.4
Overall User Score (7 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WiiDSFrance (Feb 05, 2009)
Toutes les promesses faites par Electronic Arts n'ont pas été tenues. Notamment en terme de nouveauté. Epreuves, gameplay, customisation, les habitués retrouveront vite leurs marques, quant au novice, la prise en main se fera sans mal. La grande force de Need For Speed Undercover est sans aucun doute le retour à un univers ouvert, ainsi qu'à la réintroduction des courses poursuites avec la police. Le fait de pouvoir jouer avec n'importe quel type d'accessoire n'est pas négligeable non plus et chacun y trouvera son compte. Au final, EA nous offre là un nouvel opus pas spécialement novateur, mais incontestablement l'échec de ProStreet a servi de leçon et l'on ne s'y trompera pas. NFS Undercover trouvera sans problème une place dans votre ludothèque.
Cynamite (Nov 20, 2008)
Rennspiel oder Adventure? Ganz klar Rennspiel! Ich finde den Ansatz ja löblich, mit Profi -Schauspielern zu arbeiten. Doch packend sind die Story-Szenen nicht. Dafür hat mir das riesige Tri-City ebenso gefallen wie die abwechslungsreichen Missionen und die gelungene Steuerung, die dummerweise unter einer mitunter sinkenden Bildrate leidet. Vor allem die PS3-Version wird von diesen Problemen geplagt.
68 (Nov 28, 2008)
Anders sieht es dagegen auf PS2 und Wii aus: Zwar bekommt ihr hier kein Highlight, aber zumindest die gewohnte Kost der letzten Jahre, die zwar inhaltlich leicht gekürzt wurde, aber zumindest technisch mit einer überwiegend flüssigen Darstellung die "großen" Konsolen weit hinter sich lässt.
GameTrailers (Nov, 2008)
Need for Speed Undercover lacks challenge, struggles technically, and practically requires sunglasses to play. The framework for a stronger game is present, but the final product simply doesn't come close to competing with games like Midnight Club: LA or Burnout Paradise. Don't blow your cover, or your extra cash, by picking this one up.
65 (Nov 21, 2008)
Sur Wii, Need For Speed Undercover fait l'effort de proposer une multitude de configurations de commandes pour gommer les imperfections d'un gameplay qui n'est autre que du réchauffé, donc sans grande saveur. D'un niveau semblable à Carbon, ce nouvel opus a le mérite de ne pas oublier les amateurs de multijoueur, avant la possibilité de s'affronter à 4 en écran splitté.
62 (Feb 07, 2009)
This game is okay, but unless you are a “Need for Speed” fanatic, you could pass on this. However, if you are curious about the controls, an evening rental will do just fine.
Jeux Vidéo Network (May 18, 2009)
En dehors d’une réalisation remise au goût du « jour », ce NFS Undercover n’apporte rien de plus qu’une certaine pointe de déception et d’ennui.
Worth Playing (Jan 20, 2009)
If the rest of the game weren't so poor, the mechanics of control, especially but not limited to the Logitech Speed Force Wireless, could be called the beginnings of a solid experience. There may be nothing upon which to build here, and the EA team is better off going back to the drawing board, but maybe they are just suffering from the ups and downs of rebuilding this heroic franchise. I hope so because in the next outing for NFS, it's going to be hard to take any excuses seriously.
Nintendo Life (Nov 24, 2008)
When compared to other racing games available in the highly competitive genre, Need For Speed: Undercover is way off the pace. The Wii version has a lack-luster presentation with tired graphics that really doesn't do the console justice. Whilst the controls, sound and handling are good its ultimately let down by the numerous other problems, most notably the traffic appearing out of thin air.
Need For Speed Undercover on the Wii is unexciting and full to the rim with bugs and lazy programming. After looking at the box art, a player would expect a thrill packed, high-speed buzz. Instead, they are met with a flawed game with little to prove that it is an adrenaline-pumping title. It is both a waste of time and money to play this game.
IGN (Nov 18, 2008)
Need for Speed Undercover is not a good game by any stretch of the definition. It has numerous technical problems, including cars that don't appear until you get close to them and a poor enough overall visual quality that it can be hard to make out the track. The open world setting is misused as many races are closed off, and the driving mechanics on the whole are uninspired.
Cheat Code Central (Nov, 2008)
As racing games go, Need for Speed Undercover is a weak offering. The Wii controls offer nothing particularly interesting (though it's worth noting that the game is compatible with the Wii wheel accessory and Logitech Speed Force Wheel) and even four-player multiplayer does little to relieve the game's significant problems. If you're looking for a great open-world racing game, Burnout Paradise or the recently released Midnight Club L.A. are far better choices. Unfortunately, neither is available on the Wii. Even long-time Need for Speed fans are best served by passing on Undercover.