Developed by Old Skull Games |
Game Director |
Andréas Bonnardel |
Producer |
Jolan Reynaud |
Story Team |
Mado Holvoët, Sarah Beaulieu |
Lead Game Designer |
Andréas Bonnardel |
Lead Technical Game Designer |
Flavien Caston |
Game Designer |
Raphaël De Sousa |
Technical Game Designers |
Cédric Delacroix, Aurélien Lachat |
UX Designer |
Flavien Caston |
Lead Cinematic Designer |
Lola Fauvre |
Cinematic Designer |
Mathieu Siboulotte |
Lead Programmers & Framework |
Antoine Pastor, Bernard Barthélémy |
Art Directors |
Lilian Gergeres, Caroline Lépée |
Lead 2D Artist |
Caroline Lépée |
2D Artists |
Laura Maetz, Ntseng Tcha, Rudy Wilde |
Lead 3D Artist |
CĂ©dric Cadiergues |
3D Artists |
Amandine Constant, Noémie Tarpin |
Technical Artist |
Robin Blanc |
Lead Animator |
Jérémy Trilles |
Animators |
Etienne Guyard, Nicolas Pochet |
Lead QA Tester |
Damien Abreu |
QA Tester |
Corentin Delmas |
Special Thanks |
Jérémy Boisson, Pierre Planeau, Eléonore Gilles, Nolan Esser, Jérémy Boudouda, Guillaume Ripoll, Kevin Chapeau, Corentin Nedelec, Sébastien Damiens, Benoit Constantin, Maxime Droin, Martin Roussel, Adrien Minaire, Luc Delmas |
Studio Backoffice |
Nicolas Brière, Arnaud Savall, Jennifer Merlino, Héléna Benoit, Guillaume Magnies, Hervé Sohm |
Golden Hearts |
Our family and friends for their unlimited support, GameHouse beta testers and future players |
With the support of |
CNC - Centre National du Cinéma et de l'image animée, Game Only, SNJV, BPI France |
Published and Produced by GameHouse |
Executive Producer |
Jendrik Pösche |
Producers |
Eugenio Andrés Aguilar, Ismael Arroyo |
Story |
Ricardo Cañamero Guijo, Mado Holvoët, Sarah Beaulieu |
Script |
Mado Holvoët, Sarah Beaulieu, Justin Paulsen |
QA Lead |
Cecilia Speer |
Franchiser QA |
JosĂ© MartĂnez Molina (Xema), Robert Alexandru Stoica, Claudia Alina Cristea, Monica Gostin, Florin Vasile |
Special Thanks to |
Enzyme |
Release Manager |
Ismael Arroyo |
Story Team |
Iris Kroonstuiver, Ricardo Cañamero Guijo, Ryan Dunne, Taraneh Karimi, Bas Dreissen |
Copywriting |
Stacy McKNight |
Localization & Translation Team |
Susan Schoonberg, And our amazing translators |
Customer Owner |
Suzanne McFeely |
Customer Support |
Lena Petersen, Poornima Kumar, Suzanne McFeely, Birgit Toode, Andrew Ford, Fenna Verbart, Feliks Goedvree |
Growth / User Acquisition |
Ratko Bozovic, Sharath Kowligi, Wigle de Vries, Hassan Sultan, Emre Camdere, Jay Huh |
BI Team |
Elaine Verhaaf, Kasper Voogd, Tom Vogten, Giselle Fernandes, Thaise Marques Quiterio |
Partnership Manager |
Joline Schouten |
Amazing Mobile Team |
Pablo Gallucci, JosĂ© AgustĂn Terol Sanchis, Jaime Oliveira Terra |
Subscriptions Team |
Mark van Kessel, Ellya Aisyah, Luc Kersbergen, Sander Koper, Auke Peters |
Game Operations QA |
Inma Navarrete Cerdán, Manel Bordonado Deltell, Demos Celdrán Arnedo, Daniel Martinez Espadas, Albano Muñoz GarcĂa |
Packaging |
Pedro Delgado Parrilla, David Sáez Pedregosa, Pedro Carlos Espinosa Llorens, Yolanda Cruz Girona |
Test Team |
Pedro Delgado Parrilla, David Sáez Pedregosa, Pedro Carlos Espinosa Llorens, Yolanda Cruz Girona |
Audio and Music Production by MoonWalk Audio |
Music by |
Adam Gubman |
Sound Design by |
Alex Cox |
Other |
Thanks |
Thanks you for playing Remember Jackie, We hope you enjoyed the game experience and Jackie's story as much as we loved creating it for you |
Copyright |
2019 GameHouse, A division of RealNetworks Inc., All rights reserved |