DescriptionHarvest is a real time defense-strategy game from the independent Swedish developer Oxeye. Harvest's premise is that you colonize one of 3 planets: an arid one with craters, an arctic one, and a temperate-climate one. This gives you a reason to build a base with the purpose of defending yourself from incoming aliens, some common to all the planets, some specific.
Although you can only build a handful of buildings and no units whatsoever, there are various in-depth strategies to be explored, two resources -- energy and minerals -- and some variety of configuring the defense structures.
An innovative concept brought by the game is handling one of the resources - the energy. It doesn't show as a number in the interface, you can see it as sparks flying between energy link structures. This brings an extra challenge of storing and distributing it optimally to consumers.
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|Gameplay (Benelux)||Mar, 2008||85 out of 100||85|
|GameStar (Germany)||Jun, 2011||58 out of 100||58|
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Related Web Sites
- Harvest (Official Game Website)